If you're sick of the save system, here's a guide to fix it


#21

Options are the key. I love Survival Mode style gameplay but even I kinda want the option for a Temporary Save on Exit feature, as this is an Indie Open World game… bugs happen. Sometimes, I just need to reload my Game because for some inexplicable reason, I can’t sprint anymore. Or sometimes, I need to stop playing the game and I’m not at a convenient spot to do that.

A casual option to disable that hardcore element is not something that’ll hurt.


#22

Would like to see Devs add an option to have a schnapps potion that never runs out. Give people the choice to use or not use it. Give us the freedom to have some power over our game experience.

A footnote. I am going thru chemo, and it makes me sick…sometimes without warning. I am sure there are others like me who would appreciate some mercy from a tyrannical save system. Please Devs, hear our plea.


#23

It was the other one I used and I don’t have the Schnapps in my inventory


#24

I am personally in the camp of adding in manual saves, but to be honest as long as we can get a save-on-exit system, I will be much happier with the game. I love pretty much everything else about the game, but this save system just feels like such a hurdle sometimes.


#25

Nice, thanks. Now if I can only find lock picks.


#26

Just adding that we need a save on exit for the consoles at the very least. I wasn’t 20 minutes into my first play and I got a call to pick up my daughter from school. I ended up just restarting, which was less than ideal.

I get and respect the idea of limiting save options, but removing “save on exit” was stupid and short-sighted. The developer just guaranteed that I will play the game less than I would like to.


#27

I got the unlimited save mod.

Am enjoying the game more.

Feel sorry for our console brothers that they can’t get this.


#28

Cool. Hopefully they add something like this in a future update for us console players.


#29

Yeah, I bit the bullet and picked this up.

I am trying to stick with the spirit of the game and only use it when I’m quitting the game - or otherwise pay a Schnapps to save - but it still does create an advantage and does undermine things when you can’t delete the save and go back to the previous legit one.

Please, please build a Save on Exit feature that creates a temporary save when you leave the game, then allows you to load from that point… and deletes the save.


#30

To not be able to save when you need to stop playing and when you are out of saving potions is just silly. This is a waste of our precious gaming time.


#31

Love that this has been posted 50 times to knew vewiers, why cant one of these be pinned?


#32

Found it quite bothering as well,doable for now,but what happens when you start open world roaming etc


#33

Fortunately the mod works, so that I can now actually play the game in my 30 mins I have now and there. I am quite surprised that they scraped the Save on exit feature just before release. I would like to hear an official statement on this from the devs, curious what the thought process was.


#34

Greetings to all of you complaining about the implementation of the savior schanpps!
Here is a little video guide on how to brew it yourselves for 5.5 Groschen:


#35

Thanks for the video. Perhaps this should be covered in the Prologue; a great way to get people into Alchemy…
although I’d still like an Exit Save.


#36

BTW do you need to have a certain level of Alchemy skill to brew Savior Schnapps?


#37

No, you only need the ingredients (Nettle & Belladonna)


#38

For saving option fix…


#39

I actually made an account to complain about the save system. Like seriously two times now I spent several hours in Rattay trading a lot of gear finishing side quests to leave town to raid a bandit camp and die and lose a total of 4 hours all together of progress because the game (1) doesn’t allwasy auto save (2) doesn’t let me choose when to save unless I have some savior snaps. Stupid, worst idea for a save system every. THE WORST.


#40

After first quest for the miller Pešek I learnt how to steal and open locks. I have enough money to buy unlimited amount of saviour schnapps. :slight_smile: But I would welcome “save & quit” feature anyway.