Katana and recurve bow as playable weapons

Both of them had already been invented by the 15th century. They weren’t common in Europe, of course. So only a few of these exotic import items would exist in the game, probably in the possession of wealthy collectors, hidden and well-guarded. With balanced stats both katanas and recurve bows would fit in the game, I think.

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No. The katana was not exported outside of Japan.

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If they aren’t commonplace, I don’t see the point of having them in the game.

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Only things remotely non-European would be Turkish/north-African/Arab. Scimitars,Damascus Steel, Wootz forged etc etc.

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Obtained in a quest on a smugglers ship, perhaps? Then we could decide whether to turn it in for the reward or keep it.

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I understand the fascination with Japanese stuff, had that in my middle school years, grew out of it thanks heaven. Katana cannot slice through chain mail let alone armor plate, its also the most poorly made and last resort weapon in japanese armory(the Ōdachi was vastly superior but even that was not match for euroepan/middle-eastren swords).

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It is cold hard fact, lot of people who like Katana doesn’t accept it.

There isn´t sea or wide rivers for ships (Czech Republic is a landlocked country in the middle of Europe), so you not counting with smugglers ships.
Curved swords will be there, so I´m calm.

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I much prefer medieval Europe to medieval Japan but from what I’ve learned the weapons from each culture cannot be compared unless you specify what type of combat you are comparing them in. A very strong case can be made for the Katana in a one-on-one duel as was the custom in Japan(even during large battles). A late medieval European battle is a different story as much more emphasis is placed on group fighting techniques. As for this game the Katana has no place in it.

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What you say is valid,but Katana is just a bad sword in it self period. A funny look at the mythical katana and related Japanese weapon smiting:

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No way! No freakin’ katanas! You will get other curved swords though, you’ll be fine.

Recurve bows are more plausible, if you look at western steppe peoples or something, who maybe brought it in. Mongols had such bows, but they invaded Europe earlier that when this game is set, and they also didn’t reach that far west.

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And next thing - south american blow darts!

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It’s also more than the fact that a katana would be fairly useless against european metals armours of the setting. If you allow one or two fan favourite non-setting compliant weapons, must others also be allowed in? Then the whole authenticity of the experience is compromised by a slew of alien items.

If it’s about role-playing a personal story, I think players will be more happy immersing themselves in a fully congruent environment and making a story within it.

EDIT: Also think about the materials and skills certain specialty weapons would need to craft. Would a village/town blacksmith or armourer know or have access to them? I don’t think this is a game were every weapon can be bought from every store, and each storekeep has a bottomless pit of weapons to sell.

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Like i mentioned before the only thing remotely and historically accurate to acquire from outside Europe would be from Turkish and midden-eastern areas, especially Damascus-Steel made weapons, nobility from Spain to France was totally crazy about Damascus-Steel after the crusades.

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I’d rather have a Grosse Messer or Kriegsmesser. Not sure if those were around in the Czech Republic though.

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I think the first contact between Europeans and the Japanese wasn’t until the 16th century when the Portuguese landed there, so I highly doubt you’d see a katana in the 15th century Holy Roman Empire.
Besides, I have to agree that they’d be pointless to use in Europe. If you’re desperate for a curved blade, use a messer.

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just stay with the historical evidence. there is none that such exotic weapons were common in europe.
maybe theoretical not impossible, but way too unlikely to waste time on that.
and one should stick to the common weapons. there are enough to choose from.
by the way: some modder will give you your katana if you really want it, but it should not be in the normal game.

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Realistic single-player RPG set in the medieval Europe. Open-world sandbox with period accurate melee combat.
(…) Our tale is based on historical events and takes place in 15th century Europe.

Guess you didn’t read the kickstarter description…

No contact between The Holy roman empire and Japan.
And even if there where, no reason to use a sword that is simply not able to deal with the superior European armor.
In the 16th century some Japanese lords actually used European made pieces of armor because they where better… (and off cause show that you where important since they where rare and showed that you had contact with the Europeans)

I suggest you find evidence of the existence of just ONE katana in central Europe in or before the year 1403… and then come back.


Combosite bows on the other hand was used by a number of cultures involved directly with Europe… both with trading and warfare. So I find it likely that some sort of composite bow will be in the game.

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Jesus… I really don’t want disrespect to you but it is illogical. We talk about a game who want be realistic and the Nihonto (katana) is a kick in the balls to the game reality.

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this doesnt even make sense, considering where the game is located, that and katanas are objectively some of the worst swords ever made (I mean this because of the difficult technique used to fight with them, and most katanas is their glory days would shatter if met with repeated strikes against another blade because of the quality of materials used to make japanese weapons) but most japanese blades from that era are because if the iron they had to use

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