Few years ago a YT channel listed top 10 RPG clichés. I checked them and compared with KCD.
Link to video:
Cliches list:
10. Blackhole backpack
Not in KCD. You are limited by weight and horse saddle. Even when backpack is little bit bloated, you are quite limited.
-
Standard achetypes
Nope. You cannoy play as healer, mage -
Heroes get away with anything.
Not really, even when you dont get executed. -
Destroyed Hometown.
First hit. -
Repetetive NPCs
Well, game worlds are limited. Second hit. -
Rats, bats, spiders and skeletons.
No generic critters here. -
Magic macguffins
Not here. -
Amnesiac character.
Nope… -
The chosen one.
Nope here…
1.No one else can do anything
Hmm. Some events go further without you, if you ignore them. I can say its a hit or miss
I would say “No” but I would accept at least half a point.
Mentioned cliches:
- Oversized weapons (nope)
- skimpy armor (nope, hope Theresa wont get something impractical)
- Magic stomach syndrome (nope)
So out of 10 cliches, KCD contains only two and a half. That why people say its like a fresh air.