Hey Guys,
Long time follower here. Been watching the development of this game from the beginning. Couldn't afford to become a backed back then but preordered the game soon as I could.
I see a lot of negativity on the forums here regarding your game. It’s got to be disheartening for young see all this. Your vision, your dream, your time and effort, your love and care for this endeavor all being torn down.
I want you to know that despite how it’s looking, many of us LOVE your game. It’s addicting. It drives us. We see the nuances and revel in them.
We want the best from this game and know you do too. So I decided to make this post here so we could share our love for the game and let you know we stand behind you. Many of us understand the design decisions you made and agree with them.
- Combat- the system is good how it is. It adds depth and tactics to dueling.
Can it be better? Yes, adjust the targeting so you can flick back and forth between enemies easier. Multi opponent engagements is where the real difficulty is.
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Lockpicking - the system relies on player skill. For consoles it needs to be more clear in explaining the need to move BOTH joystick but the overall system is good. As it does rely more on player skill though, I do think I should be allowed to attempt a lock even if it’s beyond my level.
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Archery - No crosshairs. Most of us like that. Again, it’s player skill. Also, unless I’m mistaken, as you gain skill levels the speed of your draw and the amount of sway changes. The only change would be giving us some perks.
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Pickpocketing - I did the training for it. The mini game is interesting and makes me feel like I’m actually picking a pocket. It’s not supposed to be easy. Don’t change it. I am however having an extremely hard time doing it as you get seen almost instantly. I think detection is a little too strong in regards to stealth.
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Crime - as I said in Pickpocketing, detection is too high and needs adjustment. If I rob someone without being seen, guards still approached me hours later about my stealing. I’ve also killed someone out in the wilderness with no witnesses and been approached by guards days later about being a murderer.
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jail - realism is great but the jail time counter moves way too slow. I agree we need to wait. Sucks but that’s the consequences of getting caught. However, waiting 20 minutes to play the game again because you got sent to jail is going to annoy many people. Making it a shorter wait time would help.
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Saving - beds and Schnapps. The main ways to save in game need to remain the same. They don’t explain it right but what people are asking for is a temporary save file only used for quitting the game and storing your current world state. Once the game is continued you shouldn’t be able to go back to that save manually.
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Weapons - there are a ton of swords. Perhaps more variations of all the other weapons? Also, allow daggers to be wielded as a weapon.
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Horses - love the horses. Need a way to rename your horse. Also possible breeding in the future? And perhaps a way to sell or own horses you steal.
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Make the first Miller a fence. Add fast travel near current fence.
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Crafting - Alchemy is great, love it. Need ability to experiment to make potions. Blacksmithing and armorsmithing/tailoring need to be added eventually.
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#House4Henry lol, perhaps give a chance to rebuild skalitrz and let Henry have his parents old home. Then maybe later on in either DLC or in KC2 he can be made Lord of Skallitz and move to the castle.
Other then these things, just basic bugs. Look guys we expect bugs. They happen and thus was expected. We know you’ll fix them.
Keep up the good work. This game was worth every penny and can only get better with additions and tweaks.
Please don’t go in and change the base game because a few people are salty. We know this was supposed to be a hardcore game. Complaining that it’s hard core is as ridiculous as the people who complained that dark souls was too hard.
News flash, that’s the point.
Sincerely,
Avid lover of KC:D