Decision?! Uh… Ok.
I love realistic games, unfortunatelly I recently keep hearing about those “tactical” choices that are not logical. So I grown a bit alergic to that. It is second only to “its just a game”. Argh!
It is what brings me to this game, after I read “100+ resons why Dan Vávra hates TES V Skyrim”.
I understand that you cant effectively fight armed oponent, block or riposte his attacks. But would it be so OP to be able to stab/slash at least with minimal damage?
I know it is not end of the world, the game still does look amazing (even more with the castle wall paintings) and Im happy about the polearms. You just stomp on my toe with this as I actually do play sneaky guys mostly. I wonder what that man in the beta cut-scene wanted to do with that dagger then.
Well, if you dont have mocap then it is done I guess. No point struggle over that. Could it be changed in second part?
In real life you have much greater control than with M+K and those instant kills reflect that. I actually never liked how I could not grab the target and stab him and instead had to attack forvard, hoping he will not start to walk or turn suddenly.
Not mention it look silly. Though couldnt attack if the instant kill fail is even more so.
I think that having both is the best way.