1- Spear: can use with one hand for shield and spear. (Portugese still has many men arm with spear and shield in late 15th century)
2- Crossbow, why this deadly weapon is missing in the game?
3- Mace-and-chain (a.k.a morning star) , well Skyrim failed to introducting this guy along with spear for Skyrim because they focus on ESO.
4- Polearm, the current polearm can be used in game are halberd and glaive, but we can’t carry them around the town, city because the guard react as if we are drawing weapon. This should be fix, and add skill, perk for polearm. Also, polearms should be divide to 3 cataglogs:
A. Edge-polearm: halberd, glaive, fauchard, bardiche, vougle, bill, etc…
B. Pointed-polearm: pike, awlpike, lance (lance for cavalry charge will be cool)
C. Rigged-polearm: two-hand flail (this guy hit hard)
Horse body armor: turn your horse into a cataphract-type warhorse : )).
Hired mercenary: I found some of these guys as wayfarer but not in any friend or foe army!? Some of them should be hired as companions for help you killed freaking strong Bandit leader at early game.
Stronger, Smarter AI: In the mid-late of game, they’re weak to compare to Henry, and they polite enought for not attack you as the same time. They should be better than current version, then, we need hire a swordman to protect your back : ).
They’re not all BANDIT: all foes in the game are all “bandit”?? Regardless they serve for enemy lord or low-class bandit is hired for money, to crestless knights with heavy armor but in game, they’re all bandit!? They should be named properly, ex: bandit (for real bandit only), mercenary, archer, militia, hedge/crestless/lordless knight, etc…