Just looking for a quick answer from the developers – most of the documentation and information on the KCD CryEngine editor seems based on viewing and learning from the raw game data (world) but without specifically mentioning capabilities or our ability to edit/export it.
- Is it possible to modify the existing world (e.g. replacing one building with another) or to create a new one from scratch?
- Is it possible to strip the base game of quest data to build a “sandbox” environment?
It’s been confirmed that adding additional 3d assets and quests is possible, just looking for specific clarifications on the two questions above.
I will be digging through the SDK this week and will post updates on capabilities as I find them.
Thanks,
BM