I want to open a new topic for modding in 2019 before the release of the mod tools. The last big thread i read was at the beginning of 2018, as the game came out. Since than a lot happened. We have the option to use Reshades and even Enb’s, we tweaked the user.cfg’s files, we even figured out that we can retexture objects (dds.files) with the use of Photoshop and Converters. But I have the feeling that a lot of the charme that bring mods with them aren’t there, because there are no mod tools out there. And we don’t know when these will come. My wish is it that we can collect our new modding experineces in this blog, so that everybody can learn how to mod. Maybe we will have this way more and greater mods.
If you want, you can add your questions or your new knowledge in this thread. Have fun!
A question from me:
In the last few weeks i wanted to change the water color and to add trees to the landscapes. As some of you know, you can insert the model files of KC:D into Crytek as a brush. Is it possoble to insert for example the hole map? And for the water color change: Is it possible to change it? I think the water color isn’t affected by the dds.file’s, but you can change it if you tweak your Enb files. But how? Is it even possible, I mean I can’t find a section that is called “Water” in my Enb docs.
My wish is it that we can one day return to the graphics that we had back in the beta days.