Sad how overall enthusiasm has gotten quite low regarding modding. That said - my issue is for the most part, that things are still moving around…
With code still getting changed and the current state of the .xml and other files (e.g. naming conventions) working on bigger things is kinda pointless if i have to redo everything once i have time to look at it. If you look at how the game has changed since beta & launch i say doing anything before 2.0 feels wasted (I mean going for the low hanging fruit of changing perks, stats and textures isnt too appealing for me).
Also … most fun things like a portable fireplace / campfire mod, adjusting the buildings in pribislavitz or even overhauling the alchemy system seems quite challenging with how things are set up atm. While i truely hope for an editor and code documentation i’ll remain sceptical that this is what we’ll get.