Hi Jan,
thanks for your request for feedback. It’s good to hear that devs didn’t completely abandoned forum
Most annoying bug?
Bugs that breaks main quests and NPC’s sleeping all day (Rattay armourer, Scribe, probably there are more of them)
Most annoying game experience?
Infiltration approach to Pribislavitz camp. While disguised as cuman (wearing their cloths and full armor hiding face) I should just blend in, perhaps guard at gate should test me, but after that I should be able to move freely. Yet every 30 seconds random cuman asks me what I’m doing there, eventually exposing me. This makes covert sabotage impossible. Also when they exposed me, I ran to woods, kill all cumans who were chasing me, took their clothes and when I returned to camp, guards automatically attacked without questions. How could they tell? What if cumans killed me and only one cuman survived that fight? Would they kill him too?
This really breaks immersion for me.
Most disliked?
Auto locking in combat - it it very difficult to disengage from opponent, which is really annoying and lethal when facing multiple opponents at once. Switching using mouse wheel works only sometimes and probably because you are allowed to switch only between opponents in front of you, which is useless most of the time since they spread around you. So basically I can a) try to run away to break their formation (taking hits), b) try to defend myself, which is futile, or c) try to figure out how to switch oponent, eg. which keys works and which not, while taking hits. I’m not saying that fingting multiple enemies at once should be easy (it should be nearly impossible), but in real life at least you can turn freely and defend against attacks from many directions.
And also it’s really hard to actually disengage from opponent on foot (even 1v1), because no matter how fast i try to escape, they somehow magically pull you closer during their attack. It’s not like they made few extra steps (as real swordsman would do) and then swing a weapon; animation looks like they swing weapon at you and then you are pulled towards them, without them actually moving forward. Don’t know if this makes sense, but I don’t know how to describe it better.