I’ve been on this forum since release. i don’t pretend to be an expert in gaming and the different systems. the one thing that i do know is that there’s a ton of feedback but much of it isn’t actionable.
please propose and discuss actionable performance goals and/or expectations of KCD and its associated DLC. expectations might vary PC v Xbox (one) v PS4 (pro) so please indicate sys specific expectations accordingly . please be civil.
to kick this off, i’ll throw out the idea that there should be a minimum target fps of 40.
as RL permits, i’ll try to summarize/distill points below into a list
First tier (minimal user quality goal/expectation)
- main quest bugs - none should be present that prevent story progression; workarounds acceptable if WH posts (eg in forum); timeliness in acknowledgement/resolution TBD
- texture pop in/glitches - shouldn’t be noticeable for all close and medium distance objects within view of character
- stability - game should be free of constant/persistent (at least 1x/day) crashes
- fps rate - fps minimum 30 for pc and console; 60 rec for PC and 40 for consoles
- save system - all save types should be functional and reliable; capacity limit notification
- DLC payment options - notification in advance about whether content free to all users, backers only, or paid by all (how long in advance TBD)
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Second tier (by itself not minimal goal/expectation but when combined with others could be)
- role playing - behaviours to be consistent and expected of role (eg stealth kill should be stealthy; animal & human NPCs react to arrows shot by head); exceptions and limitations should be discernible from text associated with perk, codex, etc
- inventory - once quest items acquired, they shouldn’t be ‘lost’
- general bugginess - a single, sit down play through shouldn’t have too many (def?) non-first tier bugs