actually, not true. kickstarter products usually end up on steam because distribution is expensive and steams helps. so usually drm is inherent.
They end up on steam but also on GOG.com or Humble that end up DRM free. Shoadowrun Returns, the new Torment, Wastlands 2, Divinity: Original sin (all their games actually) and the Witcher games (although not through kickstarter), Obduction, Sui Genesis all (will) provide both Steam versions and DRM-free ones from GOG.
The always a good pressure to make drm-free products on kickstarter because of the culture around it. So it happens quite often. Even if not mentioned on the original kickstarter (like obduction for example)
Depends on the definition of DRM. There are a lot of basically DRM-free games on Steam for which you only need Steam for the initial activiation. You can deinstall the Steam client right after that and still play the game and even copy the game files to another PC and play the game there. So you only need the Steam client installed for the one moment in which you activate the game for the first time (and of course if you want to install patches but thatās totally optional, at least in a single player game).
Steam =/= Steamworks CEG
So I personally hope that they will use Steam (for both digital and physical copies) but without using Steamworks CEG DRM. I wouldnāt mind a Steam-free solution on top of that, but not necessarily for release date.
Steam is almost a given thing for most kickstarters since it offers the best solution in rapid patchin and version control so far if you want to distribute alpha/beta versions and something like Early Access (eventually). Weāll have to see whether GOG World will offer similar functionality (but then again GOG DRM is on the same DRM-level as Steam itself aka client-based). But even then Steam is more widespread and the first choice if you donāt want to take care about patching on multiple platforms at the same time.
Often enough you donāt even need to do that, just launch the installation scripts from _CommonRedist folder (which makes the game even more portable as stuff like registry writing and similar get launched from there, IIRC)
GOG Galaxy. Theyāre aiming far higher than just world, pff.
this entire thread is pointless, they wonāt use Denovu cause itās a crowdfunded game
they wonāt make it DRM-free because it basically invites pirates for a free lunch
all of you already pre-ordered the game, so it matters very little if it has steam DRM in it
well there is a drm free version on gog but that is not available to backers.
Since a drm free version exists they should make one for backers availableā¦
Steam is DRM and that will only annoy the honest buyers instead to avoid crackers. Itās absolutely not acceptable that they pressed the Steam version on disks, where the game is on gog anyway. This is like an already cracked version! So why do you punish all the people with DRM who wants a retail DVD? What is the sense? There are cracks anyway, but the retail version is completely useless.
Release it later again, when the game is patched with the last update, and then DRM-free. No Steam crap.
Itās been like this for 30 years! A retail DVD is the game with DRM proetection.
I dont know why everybody thinking since GOGās first day that every game now needs a DRM free version, especially on the retail/store dvd.
You are writing nonsense again, rataj.
DRM was introduced since games need internet connection to activate. This was since ~ 8 years, not 30.
And yes, DRM on DVD makes it useless. You can throw your DVD into trash can! Itās not even worth to exist.
And GOG havenāt invented DRM-free games. Games were DRM-free from 1981 up to ~ 2013 without being published over GOG.
Since a DRM free version exists, it is unfair to backers, who have been supporting the game since before it was available to be restricted by DRMsā¦
Also makes it harder to use on linux true wine which they did promise a native version for originallyā¦
@chessqueen DRM exited before 2013 the form was just different with having to have the original installation cd in the pc and using Product keys
Most of these 81-2013 games have a copy protection you moron.
Some a DRM and some using other methods. But a DRM is a copy protection like LaserLock is a copy protection.
And your little meaningless words will not change that, you will get a copy protected game in a store! Only if the devs want it as a thank you to the fans.
GOG-we-are-using-SSE-instead-of-reomving-the-copy-protection
(Sometimes they are using by-passes instead of removals)
Soā¦ nonsense!
@zeus
No. Having the CD in the PC is not DRM and the product key was only required for multiplayer, not for product activation. The installation did not require internet connection.
@rataj
Can any moderator ban this troll please? Stop insulting people as morons! The only moron here is you!
Copy protection is not automatically DRM. We are not talking about copy protection. First learn about that before posting nonsense!
Like you and other games and your comparsions and other doctrine thoughts
And yeah a DRM is now nothing which protect the product for pirating.
Okay now DRM is not a copy protection anymore.
Sorry you are wrong. I donĀ“t play multiplayer, but have to insert the product key for installation and play.
ā¦???
You both are wrong and donāt read carefully. DRM is a copy protection, but not all copy protections are DRM. Itās too hard to understand?
Old games from around 2002 may require a product key for the installation, but this is not DRM!!! Itās SafeDisk, StarForce or SecuROM protection. Nothing is checked and activated by a third party online server or even an account.
Digital rights management (DRM) is a set of access control technologies for restricting the use of proprietary hardware and copyrighted works. DRM technologies try to control the use, modification, and distribution of copyrighted works (such as software and multimedia content), as well as systems within devices that enforce these policies. wikipedia
Having to put the cd is DRM, it controls modifications by checking with data on the cd and it controls distribution by making it impossible to play the game without the cd.
The same goes with key that where quite usually for a long time to activate also games that did not have multiplayer modes itās been heavily used to control distribution of software, which crackers counter acted with key-gen programs.
As you can see both those methods are defacto DRM. And yes copy protection is a form of DRM since it is controlling distribution and it has been failing massively for a lot of media, DVD regions are DRMā¦
Iāll throw that right back at you!
@rataj you canāt call mā¦, ups, people morons because of their ignorance we should all act civilised and help others understand the truth
well DRM does not have to be copy protection it can be just modification protection or something limiting the way the *ware is used but copy protection is DRMā¦
This is now going to become ridiculous here.
CD check is DRMš