i have zero doubt of this.
the larger question is whether one wants WH to be a boutique gamemaker or a potentially transcendent or transformative studio. imo, if one chooses the latter, then consoles should be targeted.
i mentioned Larian previously. nobody commented. Larian is about WH’s size. D:OS2 was released to console … what a full year after PC. it’s tight as f***. it has complexity (from player perspective) coming out of its ears, and it’s ranked (much) higher than KCD. (fwiw, it’s a great game just not for me.)
so, rather than saying KCD should’ve never been released on console (as some here have actually said), maybe the better strategy would’ve been to release console later. don’t know if DS forced WH’s hand to release console and PC in tandem. regardless, i hope the collective PC and console sales will permit WH to move forward as it sees fit … release to console and PC respectively per the time table they want.
the next game (if not the expansion) really should make good on more of the Kickstarter targets (warhorse NPCs, large scale battles, sandbox, more crafting, etc). Eventually Bannerlord will be competing for players affection. Teresa is sweet, Miller Peshek is a scream, and Henry is a dude on the rise, but they’ll progressively slip from memory if KCD doesn’t bring more to the table. to that end, really excited and hopeful for bastard, lady, the expansion and the last official dev phase of KCD.