Among PS4 users, fatal CE crashes are not unheard of especially among complex games. The codes don’t care if you’re 80 or 8. From the source:
CE-34878-0 PS4 Error Code
An error has occurred with the application.
Close the application, install the latest System Software and game updates and restart the system.
If you have upgraded the Hard Disk Drive (“HDD”) in your system, please re-install the original HDD.
If the error occurs again, back up your saved data, and then go to [Settings] > [Initialization] and choose [Initialize PS4].
If the error occurs with every application, or as soon as the application starts, please contact PlayStation Support.
Pretty much the same restart-(re)install paradigm (invoked by @whitedragem and now mentioned ad nauseum) to be used by PS4 users of all ages
You work in web dev so you’ll understand the following. Suppose your company proclaims its app is browser agnostic. That’s the web equivalent of plug and play. No matter which browser Jim Bob’s company uses, your company has got him covered. That’s the plug and play theory. Problem is things aren’t so simple. That’s the plug and play reality. Your company’s app uses Java. This creates 2 issues: (1) The app doesn’t use a Java version validated/approved by Jim Bob’s IT, and (2) the app uses a non-standard port when it launches the Java applet that gets blocked by Jim Bob’s network security software.
KCD for better and worse pushes things. You could think of it as them pushing a Java dependent app among clients. It’s going to cause problems for some. Yeah, marketing will take a hit from those who like hands off apps.
Again, this isn’t a KCD or WH issue per se. FO4 was released in November of 2015 by one of the largest game studios in the world and on the most widely used console in the world. It’s 3 years later and I still get the fatal CE crash listed above in FO4. Plug and play? Not happening, but I knew that because I knew something about Beth (buggy products) and Sony (pretty non-specific and therefore useless CE codes).
Consoles simplify the consumer considerations and post-consumer handling. They don’t eliminate them. You and I aren’t emancipated from making informed decisions about a game just because it’s launched on PS4.
KCD is a complex, large open world RPG (red flag #1 - RPG = recipe for bugs) that’s the maiden product (red flag #2 - QA product, process and staffing immaturity) by a smallish company starved for money (red flag #3 - desperation to pay bills trumps polish) that attempts to push things in a genre (red flag #4 - new mechanics = bleeding edge) , and all whilst trying to launch on multiple platforms at once (red flag #5 - opportunity costs galore) using CryEngine (red flag #6 - powerful but heavy handed engine). all these red flags were hidden in plain sight. Caveat emptor.
even if the reinstall takes care of the egregious texture/popin problems you’re encountering, it won’t resolve all salient performance issues and bugs. my rec (take it or leave it): given all the aforementioned red flags and the plug and play expectation, i’d cease playing KCD for at least 6 more months. come back after the dust settles.
WH has screwed up a fair bit, but WH hasn’t stopped troubleshooting and hasn’t stopped trying to improve KCD. i’ve expressed a fair bit of criticism and feedback to and about WH and KCD, but all things considered @DrFusselpulli, @WH_janrucker et al have comported themselves well.