Have you guys ever noticed how steal kills or knockouts aren’t actually useful outside of killing one single enemy before every soldier in an entire keep/camp became alerted to an incredibly silent knife stab? Take for example one of the quests near the end of the game (I’ll leave out big details but it’s stealth focused) where you need to kill two guards standing in close proximity? Well I can’t get past those two guards before the alarm is raised. I shoot them when they are facing away and they immediately turn to look at me, or I stab one in stealth and the other INSTANTLY turns around because he heard a noise.
Wanna know how I got past them without stealth? I literally drew my sword, walked up to them and spammed R2 and killed them before their AI kicked into combat mode. How pathetic, I spent so much time leveling stealth to be assassin like/a master thief (which has a huge amount of problems as well) and find out that the skill is entirely worthless unless you can run away before being caught then waiting for a few minutes for the guards/bandits to turn around again or go to sleep. It’s not engaging, it’s not fun, it’s tedium and avoid stealth.