Stealth kills are broken

well you have to find a mix of playability and realism…it’s not realistic, at least not without max level anyway, to just sneak in and kill everyone in there sleep when they all sleep like 1 foot away from each other. I think they need to work on an area of hearing for sleeping vs awake and also account for NPCs who have just fallen asleep vs those who have been for a while. Mix that with a difference in stealth kill and stealth knockout, as a kill would be quicker but be more costly if you are caught so it should make less noise then someone struggling as they suffocate; which would take at least a minute or two in real life at the minimum. Just a little balance

if you walk into a house with one person, and the door is closed you will be fine…if there are multiple people in the house then these balances and your skill would come in to play. Henry is a 20 something naive, un skilled boy…until he works, extensively, on said skills

With this mission, you’re not supposed to kill those two guards. Just knock them unconscious. My stealth/gear is max, and there’s no way to kill them (as someone across the castle will raise alarm). I just knocked them out and kept going. I found out what the mission was wanting, and it wasn’t wanting any killing. It’s a story driven mission, not a “clear the castle and find stephanie and radzig” mission. It’s not like a bandit or cuman camp that you clear out. You’re trying to avoid detection altogether. Not slaughter the castle. Sometimes when people are crying bugs it’s not a bug, but the way the game is intended for that particular quest to pan out.

The quest is a little broken, (Also spoilers so don’t read if you don’t want to know how to clear the quest) you need to knock the two guards out that the soldier tells you to, and then follow Hans (He’ll be shortly behind) and do what he says. Basically towards the end if you follow him he leads you close to the room you originally were given in Talemberg. You just talk to the people inside there and they tell you they don’t know where they’re (stephanie and Radzig) are at. You then go talk to Hans who still is stealthed outside the doorway, and you’ll get noticed by an archer who shoots Hans. You then carry him out back the same way you laddered in, quest complete.

I cant remember for certain if I tried killing or knockout but I was pretty sure I tried knockout…the two guards dont move, except the one who moves closer to the other and then back; but never more than like 4 feet away and I was always heard by the other guy…might have tried killing, I honestly can’t remember

Whole families have been murederd in their sleep so it’s doable if gurkahs in WW2 can kill a Japanese patrol by only cutting their throats then people sleeping defiantly won’t hear you. A lot of people are experiencing it. I enjoy the game but pointing out problems will make it better. Take the lockpicking it was impossible on console but people defended it with get higher or get good. Developers need feedback more people are saying stealth is broken then their are people saying it’s fine.

1 Like

either way, i completed the whole story last night, minus a bunch of quests obviously so I’ll be restarting tonight and doing other stuff and trying stuff again different ways so I’m not too worried

I have trouble with the stealthkills myself, I can enter a cumen/bandit camp and all but one will be sleeping, I stealth kill the one that’s awake sitting at the fire, and all four sleepers will wake right away even if there was no discernible noise. Oddly it’s easier to actually poison the food at the fire (and get away without arousing attention) while standing behind the awake guy who is right at the food than it is to stealth kill him and get away with it. :joy:

I’m sure it’s not meant to be “easy” so you can’t just kill every sleeping enemy in ten seconds (no challenge) but it’s weird that they all wake up so easily at once. Not even just one waking up and yelling for the others to get up, they all simultaneously wake, lol.

Only way I can really find a use for stealtkill is if the enemy wanders far out of the camp. Every camp I’ve encountered, I’ve entirely poisoned to death because stealth killing isn’t really in my favour when they all wake and you end up with four against one, lol (and at least three sleep in their complete set of armour!) :joy:

You were heard by the other guy because your stealth was probably not high. My noise was 0 and I still got heard the first time knocking the guard out. It’s a little more difficult, maybe because it is quest related.

My whole playthrough has been a deep stealth build. There’s a pattern to clearing out cuman/bandit camps, and I’ve done it now on dozens. The outlier guards you can stealth kill with ease. Usually I shoot an arrow into the camp and they wake up. They will start patrolling. You can pick them off one by one with ease. People make it harder than it has to be with stealth killing. No, you’re not going to kill the whole camp by holding F. You have to be creative, as in real life.

that may be it, it wasnt terrible but i wasnt necessarily a stealth character. Got my visibility to about 28 conspic to like 27/28 and noise was 0 so not all that impressive, including that I wasnt probably super high stealth. Doesnt matter to me really, the mission still worked out, kinda lol

1 Like

Obviously spoken by somebody who has never stuck a real knife in a real person.

This game tries to be real. In real life, there is no such thing as a silent kill. There is always a fair amount of noise (and usually no instant death), easily noticeable to anybody in the same room and likely in the next room as well. Or a fair distance away outdoors, especially if there’s little ambient noise.

Stealth is for sneaking up on this one target, so you can deliver a lethal, surprise attack. The purpose for delivering a lethal, surprise attack is that it’s about the only way you can reasonably expect to come out of a knife fight unscathed. If you give the other guy any chance to fight back, you’ll almost certainly end up with a nasty cut or stab even if you win (and you might not win). You can’t block every attack and even those you block will likely cut your arm badly. So you always want to “stealth kill” your opponent even if there’s not another soul for miles around. It’s simple self-preservation.

“Stealth kills” are NOT for moving through a darkened building like the Angel of Death, silently slaughtering roomfuls of sleeping people. That’s pure hollywood and legend. You always make noise doing it, and this noise sounds exactly like what’s causing it: extreme violence. This is immediately recognizable to most folks due to millennia of evolution, and especially to those with any military experience, like guards, who have likely done it themselves often enough.

So, really and truly, if you do a “Stealth kill” in a room with anybody else in it, awake or asleep, you’r busted. There’s a good chance folks rather farther away will hear it, too. Think about how far away you can hear somebody drop a cardboard box across your house, or hear the kick of a soccer ball across a crowd of screaming fans. And once one guard hears the unmistakable sounds of violence, he’ll raise the alarm and the rest will come running.

That is what you should expect from a game that tries hard to be realistic. If you’re expecting something else, you’ve played too many fantasy games. Because it’s pure fantasy to expect anything resembling instant, silent kills.

1 Like

100% agree, But also agree with saying it is OP. I think it should really rely on you killing someone an remaining unnoticed should depend on Stealth Level and Noise. So if you have crap stealth and noisy, You should be noticed, But if you have very high stealth and so on, You should be able to get away with it. Killing someone silently should have a chance timer, Like pickpocketing… Some time it works and sometimes it does not, The lower the skill, the higher chance you get caught, The higher the skill, The less chance you get caught…But nothing is 100% for sure. I hope they change it to this.

1 Like

It. Doesn’t. Work. That. Way.

You have only 2 hands. 1 is used to position the “sweet spot” of the enemy so you can’t miss it in the dark and maybe stab yourself instead (at least if you practice enough), and also provide backup pressure on that area so your strike’s impact all goes into penetration instead of just pushing the enemy away. The other is used to deliver the blow. This means you can’t control other parts of the target’s body. You can often control weapons slung on the enemy’s back or shoulder because you pin them between your chest and his back. But if he’s holding something in his hands, he’s going to drop it (KLANK!). And his legs are free to kick and thrash, which they ALWAYS do even if he’s clinically dead before he hits the ground. Heels drumming on a wooden floor even without kicking over any furniture, make LOTS of noise, as do feet thrashing the underbrush.,

If you go through the skull or ribcage, you have to penetrate bone that evolution specifically designed as armor for the important things beneath. There is no way to do that without hitting hard, and hitting hard enough to do the job unavoidably makes significant impact noise. There’s no way to muffle this. If you stab down through the base of the throat, that more often than not causes some sort of exhalation sound from the enemy (even just the “OOF” of sucker-punching somebody in the guts) , and then he’ll gurgle and blow bloody bubbles for a while (even once unconscious from lack of blood to the brain), and such noises can be QUITE loud as he’s full of adrenaline now and trying his best to scream even though no air can reach his vocal cords (if you did it right) and it’s all coming out the “tracheotomy” you just gave him.

1 Like

But most of these Bandit is 50 sheets to the wind drunk, Most drunk people will not even wake if a book was slammed on the floor. I get what you are saying, But they need to give a little bit.

Just gotta get your Stealth higher…killed about 7 people before I got caught and they were sleeping literally right next to each other and I did a knockout not a kill, probably still would woke up. If I can do this and not get caught, granted this is in Neuhof which has a low population (perfect for practicing) you can kill people too. Gotta get that Stealth up and get some sneaky/quiet clothes!

3 Likes

Just gotta make sure you’re not in like of sight or right next to someone.

Stabbing someone in the heart would kill you instantly so would being stabbed in the temple or back of the head. The neck you wouldn’t die instantly no you would bleed to death but would pass out after loss of blood after maybe a minute or 3 max. As someone who has been trained in the military I know how it works. And like I stated whole families have been killed in their sleep with none hearing anything. Also a dagger is being used which is pointed at the end made for penatraing and parting ribs. And if you look through history a tactic used by the ffa (French foreign legion) used to kill every other German solider in a camp as they sleeped. The gurkahs killed a entire Japanese patrol using only their kukri. Then please tell me how you can’t kill someone quietly.

This is a 15th century peasant turned wannabe knight, not a trained assaasin. No, you won’t be killing whole “families in their sleep.” Just doesn’t work that way. Stealth is fine. Complaining about a tweak youd like to see about stealth is one thing, whining about not being able to kill an entire village bc you think you’re “leet knightxxx” and it’s realistic is another.

3 Likes

There was a console gamer on here who claimed they left their console on. For nearly a day. Because real life invaded the KCD universe and he couldn’t bed save and was out of potions. This almost beat what that guy accomplished. Almost. :joy: