The Seven Kingdoms Mod is Coming to KCD

I am a massive fan of the Total War game franchise, they’re not only fantastic games in their own right but they equally have an amazing, dedicated modding community. There are mods that completely convert the game into the Lord of the Rings universe and, for Total War Attila, there is a mod that converts the game into the world of Game of Thrones.

Now not too long ago the team behind the Seven Kingdoms mod for Total War Attila announced that they were stopping development on that mod to instead create a complete conversion mod for Kingdom Come Deliverance, allowing players to experience the War of the Five Kings by putting equipment, uniforms and general aesthetics from the series into the game.

This. Sounds. Really cool.

Black Mang and Carboncete are the two listed members of the development team on the mod (apologies if I butchered your names) but they did a short FAQ on what they hope the mod will be over on ModDB. First of all they discussed why they were stopping support for Total War Attila and switching over to KCD:

While we were able to bring the main armies and characters from Game of Thrones into Attila: Total War, it offered very little modding support and potential for new features. For example, a campaign set in Westeros could not be created. Custom maps were buggy. The developer tools were broken and outdated. Most importantly, it’s an older game, so the studio behind it is instead focusing on releasing new titles rather than improving modding for old ones.

Kingdom Come: Deliverance is a brand new game (to be released on February 13th) utilising the powerful CryEngine. This means it’s easier to create quality assets and to render them with next-gen shaders. The open-world and story-driven aspects of the game are better suited to the Game of Thrones universe, giving us much more potential for new features and gameplay modes. Most importantly, Warhorse Studios stands behind the modding community and has been very vocal about supporting mods.

And this is true, if you head over to the Kingdom Come Deliverance official forums actually, you’ll find a whole section dedicated to the modding community which is pretty active. But obviously, the game hasn’t been released yet so how can you work on a mod when you don’t have access to the game:

Without access to the game (to be released on February 13th) we can’t, technically. However, the bulk of modding work, like 3D assets (armor, weapons, etc.) is designed and created externally. This means work can already begin on the most time consuming tasks.

So basically at the moment they’re working on creating assets, which quite rightly is a long and arduous task. Basically what this means is that they can have a portion of the assets done by the time of release, and already the assets they’ve shown off look really cool. But what will the mod actually focus on, we know it’s a complete conversion mod, but what direction are the mod creators wanting to take it:

You can expect a full range of armor and weapons, loyal to the look and feel of the Game of Thrones TV show. Like the Attila version, this is NOT a book modification, and will instead rely heavily on TV show influence…

The mod will be centered in the Riverlands during the War of the Five Kings. This location was selected because it closely resembles the visuals of the KC:D game (trees, buildings, etc.) and is best suited to the original game’s storyline. Dozens of armies were present in this hotly contested area (Stark, Lannister, Tully, Bracken, Karstark, etc.) along with gangs of bandits and freeriders roaming the countryside. With two warring sides, dangerous no-man’s-land, and civilians caught in the middle between it all, it’s a content-rich environment and the ideal location for an open-world mod.

If the House or army is featured in the TV show during the War of the Five Kings (more specifically, in the Riverlands) then it will likely be featured. For now, expect to see the major forces of Robb’s Northern army along with House Tully, House Lannister, and their bannermen.

This all sounds really cool, of course this is a massive project so don’t be expecting it to be released any time soon, if however you want to support the mod team or join their team you can get in touch with them over on Twitter at the Twitter handle @_SevenKingdoms.

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Yeah there is a thread about it already…I’ll try to find the link

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Oh. Apologies.

Oh no! Don’t apologise :joy: I was just letting you know about the thread​:grinning:

@BlickMang

Seems you create quite the Hype.

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