There’s so much wrong within these posts, I honestly don’t know where to start. Let’s just pick out one or two small points: The fact that you consider 7 years of aikido a great achievement while spilling stuff that literally makes no sense in the European martial arts (Yes, we’re in Europe, not in Asia!) tells me more about your bad understanding of what the art of Aikido is all about than about what’s wrong with KCD.
Aikido is a Martial Art, it does tell you a lot about the general psychological and physical idea behind swordfighting, but it doesn’t work the same in the “world outside the dojo”. The reason why Aikido is that hilariously fast is in fact that you don’t wear armor. Believe it or not, but wearing an European-styled platearmour SLOWS YOU DOWN. You also won’t have success with fancy “oh he raises his arm, I will instantly cut his hands”-moves – it simply won’t work in most of the cases due to two reasons: a) You are slow yourself b) Platearmor does actually do a great job when it comes to protecting yourself from cuts.
Yes, fights were over quite fast in certain moments: When you slashed your mace into your opponents head, for example. But fights between two heavily armored opponents with swords? Have fun trying to end the fight by tickling his hands, feet or anything else. Aikido is literally based on the fact that your opponent is valuable to cuts. Be surprised, it obviously doesn’t work the same as soon as the opponent wears proper European armour.
You CANNOT compare Asian martial arts and European medieval martial arts. The fact that you’re still trying to do so tells a lot about you.
I agree with you that KCD has some kinda silly “dancing”-moments - but how should one fix that? You simply can’t.
The idea of having a “realistic” physical fight while sitting in front of a screen pressing buttons is so hilariously wrong in itself. You can try to make it as realistic as possible, but it will just be a depiction of a fight, no physical fight. The footwork, the mental problems and the pure physical brutality that define hand-to-hand-combat really can’t be represented while you’re sitting comfortably in front of your screen. That’s a fact.
You also CANNOT represent physical combat in a game by pressing buttons. IT IS IMPOSSIBLE. You trying to take the piss out of the gamemechanics being unrealistic, but at the same time coming up with “huh let’s just make fancy buttoncombinations to fix it” tells a lot about your understanding of fighting. It’s just non-existing, plain and simple.
You really shouldn’t use the word” kiddies” while trying to bring up 7 lousy years of Aikido to tell everyone else how medieval combat, or fighting in general, worked and still works. It just won’t work for yourself, take that as a lesson for life.