There is a reason indie developers shouldnt use crappy save system ideas like this one

The save system idea is great, if it was done by any kind of developer who doesnt release their game with game breaking bugs and crashes. I get the save system tha they were going for, and if i only ever lost progress because of a stupid mistake that i made, then that would be fine. Unfortunately this game was released far to early and so it has game breaking bugs and has a nasty habbit of crashing, causing you to potentially lose a lot of progress through no fault of your own. There is a reason that developers like this one should put in at least some kind of timed auto save system. I wouldnt even care if i was unable to manually load from those save spots, i would just like them there for when the game inevitably has a problem.

If you are going to make a save system like this then you should be darn sure that on release this system is not going to screw members of your player base over. There is no worse feeling than finally completing one of the obnoxiouse hunting missions where you are looking for roe dear (god forbid there be as many of them as red dear), and after a full night (a few hours), of hunting and finally handing the meat in, the game proceeds to crash after completing the quest. Also there is nothing else that makes you want to just delete the game and never play it again than waisting all that time. Even adding in a save after the completion of a quest would help a ton in this regard.

I think this save system idea could be fantastic, if done by a better developer who works out at least their game breaking bugs before release.

Ps: i would much rather stair at a blank loading screen than go through this annoying scene every freaken time i start up the game. It was cool the first time, and tha is it. I have now resorted to mutibg my tv and walking away from the tv until i think it is finished.

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Fair point, probably the rage happens because of the save system. It’s sort of a terrible combination of factors that made the experience worse.

Although I would say that they should have lowered the prices of the saviour schnapps which might enourage binge buying which makes limited saves pointless, but to have a system that the player will always have about 3-5 schnapps that does not break the immersion of artifically withholding the schnapps.

Nothing wrong with the save system, I’d say if you don’t have enough intelligence to brew saveviour schnapps, that’s your fault not the game’s!

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It’s very easy to brewing a Saving potion…

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Using a saving potion should be for when you believe you may die or screw something up. You should not have to use one in anticipation that the game will crash for no apparent reason. As i said an interesting and possibly good save system, if in the hands of better developers. If a developer does not have the intelligence to fix game breaking bufs and crashes before release they shouldnt be using a save system like this.

I was in fact about to save, however trying to load the mal was apparently the last straw and the game crashed. Terribly sorry i cant see the future to know when crappy programming will cause the game to crash.

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And i have a bunch, but you should not have to use one in anticipation of the game crashing due to crappy developers. If you are going to use a save system like this then you should ensure youget rid of game breaking bugs and crashing, which this game is ubfortunately filled with.

If i had died and lost that progress then that is completely on me, and that would be fine. I can anticipate when i might end up dying, but i should not have to anticipate when the game will crash.

Not everyone are having problems with crashing and major bugs. For the vast majority of players the game runs fine.
Why that is I have no idea.

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Pretty much everyone has run into one kind of major bug or another, the majority are by no means going through the game with no problems. It is either game crashes, or rewards not being given, or characters being glitched/missing/dead, or game freezes on loading screen when saving (forcing you togo to an old save), losing your horse, etc. The forums are litterally filled with bug reports. The number of people with loading screens freezing alone is completely unacceptable.

If you have magically made it through the game without running into any of these major glitches then you are in an extremely small minority.

Pretty much everyone on this forum. That is why they are here.
Over 1 million copies sold. I still say the minority are having major problems. I have had a couple very minor glitches where I got stuck in a bush. Things like that happen in other games as well.As i said i find it strange how some people are having major problems and others are not.

gamees have been watered down and casualized for so long, gamers have begun to have distorted view of how good they really are. so any feature that challenges them is thus labeled as poorly designed. the unspoken assumption being that they are the epitome of gaming skill, and thus if they fail, it’s not their fault, but the game’s fault for not being designed “rproperly” ie, properly easy.

you summed it all up basically, there’s taverns in almost every town, and they all sell savior potions and they restock regularly. there’s really no more excuse. the “problem” is one of player incompetence and complacency.

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You are right things like these major bugs do happen in other games, but guess what other games have, a save system that easily counteracts those issues. This is exactly my point, this save system can work fine, if in the hands of a good developer that does proper testing before release. Now i know such developers can be hard to find but there are plenty of games released today that dont have nearly the number of huge bugs as this game has.

This system can work great but you must ensure that for at least the vast majority, the lose of time due to this system is entirely their fault, not a fault of the game.

You continue to say that you believe it is only a monority having thse major issues, while you yourself have experience them as well? This seems contradictory at best. I have yet to have met a person that has not run into at least one of these major glitches after a few hours of playing. In fact most people experience multiple major issues. I for one have a few quests where the game just refused to give me the reward, i have also had peopdic freezing, and the rare crash. A friend of mine had a bug where he could not save, every time he tried to the game would get stuck on a loading screen, he had to load a previous save (even uninstalling didnt fix the issue), he also had his horse disappear, and it wont come when he calls it, it is jus permanently gone and so he is forced to buy a new one.

I would dare you to find someone who has played the game for about 10 hours and has not experienced any of these kinds of major bugs, because thus far i havent found any.

I have not had 1 Major glitch at all, just a couple very Minor ones. Have over 60 hours play.

Once again as i said this system would be find in a competant developers hands. I have no problem with te system itself if the game functions properly. If i died and failed to save recently then that is on me, and that is fine. Unfortunately that is in no what what has happened. Players should not be expected to anticipate when a game will crash, mainly because that is impossible.

It is by no means a test of your skill to constantly have to save in order to avoid the fame screwing up and crashing. Tha tis just a ridiculous notion

If you are going to release a game with so many major bugs which have the potential to make you lose a huge amount of time (such as forcing you to reload an old save due to the game not permitting you to save any further), then you should not have this type of saving system. This saving system would be peefectly fine with a properly functioning game that has gone through rigorous testing. However unfortunately this is not the case for this game.

Players should be punished when they themselves screw up, they should not be punsihed when the devs screw up.

I was talking to the manager of EB games where I bought my copy about people having so much trouble. He said he had only had 1 person return game because of problems.
As I keep asking why are some having major problems and others not?

Getting stuck in an area which forces you to reload a potentially fairly old save is a major glitch. Also are you sure you havent missed any mission rewards? I have 3 separate quest thus far who have not given me their rewards, one is a saddle, the other is money for the second part of the ruin quest, and the third is what ever my reward for getting rid of that bishop is. If i were you i would be double checking if one of the quest givers hadnt cheated me if you have done a lot of side quests.

+1 (well said)

you are right,… the save idea, had it not been frought with a failing save system,… would have been great.
To a large extent; ‘save and exit’ (with 1.3) remedies a lot of this issue, and is probably what should have launched… (obviously without a failing save system).
Given the few (as a percentage to total sales) who have issues, being the majority of people here, it would seem, are also suffering texture pop ups, or non existant… Iwould hazard that there is a second part to this…
Ihave been asking a few console gamers to test on their systems (some initial feedback is coming in, and it is working), a fix, that is likely to affect saving games as well.

The devs cannot playtest all worldly possibilities, and the few examples that were untested (fragemented drives on well used consoles as an example),… the game being highlyt fragemented, and prioritising streaming assets, being unable to load the game area, whilst trying to save… it is going to be a nightmare…

if this is from fragmented drives, and, saves , naturally getting bigger,… the problem exacerbates as the game goes on.

Yes Iagree a few issues are genuine and needed sorting by the devs,… but a lot of the ‘relativly few’ people in the world presently suffering, it is my belief that their systems have a few niggles to be ironed out in order to truly makes things right…
if we can get them sorted,… the issues with this game become astonishingly small, given the scope and earlyness of the products’ life.

Personally, Ilike the save system and Iam enjoying the game. it is a real gem. (hopefully soon to be a polished gem)
(though cryengine means that this will have a very very long life indeed)

You do know that the majority now buy their games digitally right? There was actually a post on here recently about someone contacting sony for a refund and the person he spoke to on the phone mentioned that they ahd, had a fair number of complaints and refunds for the game due to major issues.

The numbers from digital refunds would be much more reliable than what one employee at one eb games has seen. If the game pop ups with a note about it having major issues when search on the sony system, then there is definitely a wide spread amount of problems.

Between reddit and this sight (more so reddit, mainly because this sight is not very good), i have sene a lot of posts about the game freezing during certain story missions when either the game goes to play a key cutscene, or goes to save during a part of a quest (usually this is during certain main quests). And the only way to fix this is to go back to a much further save, even uninstalling the game doesnt work. Not to mention the number who are reporting all different side miasions not giving rewards, and thigs loke peoples horses disappear or characters being gone making certain quests either inpossible to complete or forcing you to fail them (there is even a main story quest where two main characters are not where they are supposed to be for many people, and so you are forced to fail the quest if you wish to continue). From the many posts i have read, major issues are very wide spread. Though they tend to be multiple different major issues, so they dont appear as one large post.

For instance the major issues i have had are not the same as my friend, but i also have yet to experience any of the major issues that he has had so far. So our reports end up ebing two completely seperate posts, which makes it look like less than it is.

I am about 25 hours in level 10 and have experienced zero major bugs. Have done quite a few missions and everything has been fine.
Only minor bug has been glitches bandits in ginger but not gamebreaking

Patch 1.3 fixed freezing for me. :grinning::+1::+1:

Good Job Warhorse!!!

Win7 gtx1080

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In other words you did have major bugs, but this current update fixed the current ones for you. So you cant claim that you havent had any major bugs. There is also no way to tell that freezing wont happen again later in the game, the patch most certainly has not fixed all known iasues with the game. The point also still stands that the game should not have been released so early with such major bugs still in effect.