By the way, what happens to Pebbles for example if you buy a new horse? Can you sell your old horse or do you just lose it?
you can either sell/consume raw or, you can cook and then sell or consume
I know Reeky dies if you take too long to find him (what I mean is you’ll find him mortally injured). I did a second playthrough and knew where he was located, so I bypassed all of the hunting down his various locations, and found him alive and well. While we were talking, Runt’s thugs came and ambushed us.
It may be the same for Timmy and Ginger, but I haven’t tested it out.
Wait does that mean you have to butcher your old horse?
I havn’t had him die yet, but I don’t waste much time. I’ve had two experiences…one where it’s just Reeky and he wants me to kill him quick before the bandits show up, which I did, and another where the bandits attacked while I was there…I fought one, two took off after Reeky. I found them and killed them eventually but no sign of Reeky, not sure if he made it out alive or not
Oh idk, I was being dramatic…you probably just lose it. Its just a farm horse, probably not worth much but idk; I kept Pebbles on my first play through and dont have enough gold or enough care to worry about it in this play through yet…you can probably kill it though lol
Well it would make sense if you could just sell your old horse. I guess I’ll just have to try.
This is true, and I knew that, but I wasn’t sure about Ginger. Also, whether he lives or dies, I’m not sure it has any real/significant impact on anything.
you get an achievement…for Ginger at least, cannot confirm if you get one if Reeky lives as in 1 play through I killed him and in my second he ran off and I’m not sure if he escaped or died trying. I did however get an achievement for saving Ginger originally, this time I lied to him and didn’t bother killing the bandits and then sent him back to Neuhof…not sure if he made it or not lol
I meant story/game wise it doesn’t appear to have any real/significant impact. You won’t fail the quest or anything like that.
oh yea, for sure…I dont think so either. A lot of stuff doesn’t seem to matter. Plus, who cares if Neuhoff doesn’t like you much…it’s fuckin Neuhoff; the only reason to go there is because the quest line takes you there lol
This is something I now have the chance to experiment with. It appears I now own 2 horses simultaneously, Pebbles and Trojan. I bought Trojan out of my own pocket while doing some exploring. Then I got back on the main quest and they eventually gave me Pebbles. Based on prior experience, I was under the impression you could only own 1 horse, so I figured the cut-scenes were just saying Pebbles was mine but really wouldn’t be there when it was time to mount up. I didn’t even bother to look, I just jumped on Trojan and off we went. MUCH later, I happened to go through the upper bailey again and there was Pebbles still standing there. With the option to “Mount”, not “Steal”, and no stat comparison with other horses. Those are some of the characteristics of horses you own. Hmmmm
I’m going to have to see what I can do with Pebbles now. I wonder which will come when I whistle, or whether Pebbles really is “mine”. A while back I took a horse I found in a camp from several bandits who no longer needed it. While this horse didn’t count as stolen, it wouldn’t come when I called, either, so was never really “mine”.
Ok please tell us about your experiences with the horses later.
Well, after some experimentation, it appears you can only really “own” 1 horse at a time. So Pebbles really isn’t “mine”.
It appears that horses are always in 1 of 3 states:
- Owned by You: Carries your inventory, comes when called, stays put when you get off, can be sold.
- Owned by an NPC: Must be stolen, is treated as stolen property by guards and traders. Will bolt for home if you leave it parked and walk away or sleep. MAYBE possible to become one of the other 2 states with time, but I’ve never been able to make that happen, so I doubt it.
- Neutral: Can be ridden without stealing and is not treated as stolen property. However, you don’t “own” it so it cannot carry your inventory, does not come when called, bolts for home when you turn your back, and cannot be sold. There are several quest-related horses in this category, that you temporarily can ride for that mission but don’t get to keep. Also, random horses found in bandit camps are this way, even though you killed their “owners”.
So, if you bought your own horse prior to being given Pebbles, the horse you bought remains “owned” by you and Pebbles is “Neutral”. This means your gear stays on your original horse and cannot be moved to Pebbles, only your original horse comes when called, and if you take Pebbles home and sleep, during the night Pebbles will teleport back to the Rattay upper courtyard. Basically, Pebbles is completely useless. But that’s OK, because because the horse I bought is better. Still, it’s a bit annoying that I can’t sell Pebbles.
So I got Pebbles first and didn’t buy any other horse yet. If I can’t sell him what do you think will happen if I buy a new horse? Will he become neutral then? I didn’t even bother to look for another horse yet, because Pebbles does the job good enough for now. But I know I’ll want to get a new horse soon. What is the best horse anyway and how much does it cost?
Selling (or killing) Pebbles prior to buying a different horse should not be a problem. You would stop “owning” Pebbles and start “owning” the new horse.
I put “own” in quotes to distinguish game-function from legality. See, LEGALLY I own (without quotes) 2 horses right now, Trojan (which I bought earlier in my career) and Pebbles (which Sir Hanush later gave me for saving Sir hans). But I only “own” Trojan (with quotes) in terms of game functionality. Pebbles is “neutral”.
Now, someday Trojan might die or I decide to trade him in for a higher-tier horse. On that day, it might happen that as soon as I relinquish “ownership” of Trojan, Pebbles will become “owned”. Which would be nice, as then I could sell her, too. I’ll definitely have to see if that happened before buying the horse I really want, as “owning” Pebbles before purchase might screw things up.
Don’t worry about it. I found him, talked to him, then left him high and dry for most of the game before I remembered about him and went back. He never moved.
Good lord this horse thing is overly and unnecessarily convoluted, lol.
Actually, it’s the other way around. The horse-ownership system is quite simple. It appears to be closely related to the way beds work. The only difference is, you can “own” multiple beds at once (in terms of game functionality) whereas you can only “own” 1 horse at a time.
So, a "neutral’ horse is like a pre-1.3 camp bed. You can sleep there (ride the horse) without legal consequences but you can’t save there (can’t do anything with the horse except ride it).
Lol. I’m sorry. I had to laugh because you said it’s the opposite of convoluted then needed two paragraphs to explain and included the word “own” in quotation marks.
Easy would be, if you own a horse, you own it. Period. No quotation marks needed, no additional terms like “neutral” necessary. You either own it or you don’t. No in between.