So like so many others that have progressed a fair way into the game have quickly noticed how easy combat has become. I can kill a human enemy in 2 hits with my sword, and it’s completely lost it’s challenge. Personally and in hindsight I believe a number of the increased damage output perks that Henry gains is a major culprit, perhaps with general unbalancing.
What drew me to this game initially was the concept that in fact you aren’t a walking tank, a simple bloke. Silly fallout style perks are not only unrealistic and immersion breaking they are game breaking in this case I’m sorry to say. This sucks big time.
So much so, for me who wants to play a fighting character and be constantly challenged from beginning to end, I feel the games immersive magic is gone and I feel no desire to continue despite the excellent story developing.
I get that the idea is you start out as a weakling who’s never held a sword in his life to developing fighting skills and making an impact on events happening in his world, but the game now feels like I’m the ONLY one developing his skills.
It has simply come apart at the seams and become totally unbalanced. This needs fixing very very badly, be it the developers or a talented modder. For now Im going to stop playing and keep an eye out on the Nexus mods page and on here.
This far outweighs the performance issues and should take priority. But, it’s just my opinion of course