Hi there i did reply on Facebook… but for the life in me i can’t find my post to repost here… weird
1st off… not in American… i did see a post from an American on this thread and he said the reason why better than i ever could. and one point that steers me away from being able to accept American accents is America didn’t exist at the time this game was set.
What is international English? there is only one English and thats the one originating in England… to be fair american english is more or less identical but they pronounce and spell thing slightly different for instance words like colour (english) color (american) and words like realise (english) realize (american) the list goes on
i think full blown Shakespearian is a no no. at school we studied shakespeare and his writing and dialogue are so archaic that each reader has their own interpretation of the language far too confusing plus shakespearian writings and language wasn’t how people spoke then it was a theatrical language heavily elaborated upon. so i agree with a lot of people that Shakespearian would be highly confusing even for English people like me.
The second option is more like what it should be for me. but not international english and I’m unsure what you mean by this. do you mean a hodgepodge of different english accents so for instance american, uk, australian etc… if so that for me is too eclectic and would spoil the immersion of the game.
I think it should for english players be voiced either in English (UK) maybe choose a regional accent works fine for Game of Thrones where the Northerners are portrayed and voiced by my native dialect of Yorkshire though it is very loose but very distinctive.
i do like the idea that any foreigners to the story should either be voiced in that language with subtitles e.g. latin
but i also like the idea that the game could be voiced in english for uk/us market but spoken in an Czech accent… that would be really good for immersion.
Solely in Czech would be very limiting for international gamers and reading subtitles would be hugely distracting.
What ever you choose i am sure you will make the correct decision. but for me i boils down to story, character, dialogue, actors, delivery.
The storytelling and quality of voice talent needs to be second to none each and every word needs to be correct and spoken in a believable manner, you need to employ an english speaking casting director for each language you will be recording audio for, also would recommend the same for script writers for the dialogue to ensure the quality of language used… i have not played the game yet to my shame as i don’t own a windows pc at present but sometimes the dialogue seems out of place, not real life enough… i know this is all WIP and thats cool… but as with movies the actors make or break a story and the dialogues and acting is pivotal to success…
This is a hard topic to qualify and quantify… but a very important one as the wrong move with voice talent and dialogue could make or break the games success… as i said i am sure you will make the right choice and deliver it in glorious quality…