We are the Beta Testers

Hail Warhorse for creating this beautiful game! The Backers made it possible to fund this beautiful game. Hail the Backers! In my perfect world Warhorse will go on to make many historical RPG’s (Mongolian, Native American, Macedonian, etc.) and become a AAA Developer of the same ilk as Bethesda, CD Projekt.

That being said, this game was not ready for release. A developer that creates a game the caliber of the KCD we are playing, absolutely knew on release day that this thing wasn’t finished. My guess is it was financial pressure…maybe they just ran out of money…Who knows? (pure speculation)

Regardless, we are all beta testing for them right now. Am I happy to? Hell Yes. I am enjoying the shit out of this game right now, bugs and all. Would I pay full price again to being included in this closed beta? Yes.

This may end up being the best possible scenario for the game. Warhorse is getting so much data right now. What an opportunity to really polish this game faster than if it were still in traditional development. Obviously optimization needs to happen real fast before people stop playing. Console sounds pretty bad FeelsBadMan The mods are coming online so fast, its exciting to watch. I cannot wait to see what kind of graphical mods will be coming out once this thing is running well. This game is going to set the bar graphically. I really hope Warhorse does all they can to help out the modders.

I get the feeling that this thing sold better than expected. Hopefully they will take the money that we beta testers have contributed and turn that into some quality free content down the road. Anyways, I’m gonna go back to derping around in the forest and see if I can’t come up with some quality ideas for the modders. Hail Yourselves!

EDIT: I wanted to invoke OP Rights and sermonize from my soapbox again:

I think Non-Backers have essentially no leg to stand on as far as non-constructive complaints. You guys have literally no excuse for not knowing what you were getting yourselves into. Between Twitch, YouTube, and traditional game review outlets, you are quite remedial to complain about a game being any different than what you would like it to be.

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It’s the sad truth, they took their customers as beta tester, becuase no, this product was not ready for release and we should not accept that.
On PS4 there is so many game breaking bugs and crash and corrupt save file, it would appropriate we get a refund,
We did not pay for a beta, but for a full release game at the price of a AAA one…
it is unnacceptable

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I do feel bad for the PS4 players. Hopefully they can get it running at levels relatively comparable to what PC has now, obviously less powerfully so. Still though with the garbage that most AAA developers spew out these days, I’d much rather pay $60 to play an uncut diamond (KCD) than a polished turd (insert lifeless AAA title here).

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This i true in so Many ways!!

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I waited 4 years since I backed this game and am more than happy with how it turned out
I’m sorry for everyone who cant play properly I have not encountered major bugs on PC although there are some.
But @LanyonTheMad you got the right attitude, this game is a raw diamond.
Please have Patience and Trust in Warhorse, it will get fixed soon
I’d wait another year just to enjoy this masterpiece in its entire glory :smiley:

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yeah, your attitude is the reason developper are comfortable releasing unfinished product…

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Do you really think they want to release an unfinished product just to get money off of it?
I think they are more upset than many players with how the release went and how many bugs are occuring even making their game unplayable in some cases, thats why they even work on weekends now.

If you’d participated in the whole development process for 5 years now you would know otherwise.
Warhorse had a Vision they put all their heartblood into this project, hell they didnt even give up when they couldnt find a publisher and went to kickstarter. They want the Game to succeed because of their Vision of a realistic medieval RPG main focus isnt money, sure you need money to even be able to pull it off but they truly want their customers to be happy and I believe in them.

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I highly doubt they were comfortably releasing in this state. They’re indy. My guess is they just ran out of money. Its not ideal, give em some time to patch it. If they can’t get it playable on console within a few patches, then I’d say you’re probably entitled to a refund.

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This is exactly how I feel. Nothing more than a bloody beta tester and it’s not a nice feeling, I have the absolute misfortune of being a ps4 user, a very unhappy ps4 beta tester

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I’m readying this forum last two days and i’m shock how many issues gamers reporting. I post only two. I think is not fair to customers give unfinished product. you should release Beta version and then game.
SHAME ON YOU…

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If you think the game is unfinished you have clearly not played the true beta. :smile: That was a buggy mess and ran like shit on the best HW money can buy. Anyway, the advice I’m following is to don’t touch the game for a month or so yet. They will patch the most horrible bugs and I’ll get to play the good version. I’ve done the same thing with Witcher 3 to my great satisfaction. Open world RPGs are notoriously hard to debug.

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true mate but i play Witcher form day one and i dont feel that. I dont want to compare this two games because there are compliantly two different games ideas. What i what to say is that this game need more work after Beta.

I play on a pc that just makes the minimum requirements, and it runs lot better than I expected it to run.
Yes there are bugs, but as far as I remember EVERY game that gets released now days are full of bugs, hence I usually don’t buy new games and wait until it’s fixed and discounted. KCD was an exeption, I pre-orderd it to support their development and I wanted to try the beta. After that I had to wait a long time to play the real game.
And so far the bugs I encountered were not game breaking. If one quest doesn’t work, I just go and do something else. At least once it’s patched I will have the motivation to start over and play trough again.

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Everyone is slating the PS4 version but I think the 1.03 update has improved it out of sight. i had the problems with the day one download and the save files being incompatible between the on disc version and the updated version. I bit the bullet (didn’t have a choice really as I couldn’t get out of Talmberg castle) and restarted the game after the latest update was released. I deleted all my saved games (in game) and I’ve not had any problems with game at all. I didn’t do some things that may have broken the previous version play through, like approaching both the gate guard and Lady Stephanie, only Lady Stephanie this time around. I’ve not seen any of the graphics glitches I previously saw. I’m into the game proper now and really looking forward to playing the rest when I get the time. I take the points raised here about being beta testers but I backed this game and waited four years for it to arrive and I’m not disappointed.

you have the constant feeling that you are always just one small step away from botching your game, it ruins the experience … on ps4 you rarely touch the 30 fps limit, more like 20 - and the game pauses frequently because the cpu cant keep up. Also, better clean those fans on that poor console - warhorse wont pay for a new one … Last i heard the company was practically broke, and thats why they are selling a beta test to us for full price …

STOP comparing this to the launch of TW3!! :open_mouth: It is not the same thing. TW3 was nothing near as bad as this. It is not comparable. The witcher 3 felt like a aaa game, with some bugs, that by the way got fixed pretty quick with a SMALL patch. And some minor adjustments along the way. THIS game, is at beta stage. Day 1 patch, bigger than game itself, next patch, 12GIG, and still it is a mess! Thoose two game launches is not comparable.

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the patch size is only this big because the game is splitted in 2gb of data and when you change 1kb of this pack you have to replace the entire 2gb
On Steam the game size is about 32GB in total.

Yes, you are right. Forgot about that. :wink: But my point was that ppl should stop making launch comparison with TW3. It’s just silly.

it is silly, TW has at least 4 times the budget, 10x the people on team at peak and two games under their belt and their own engine. Warhorse made insanely good game given the circumstances. he bugs are annoying but not evryone has gamebreaking bugs. the open nature of the world means small stuff can snowball and some actions have unexpected reactions which makes it hard to fix some bugs and every bug fix requires replaying the game on all three platforms to discover any sideeffects . I wish Warhorse had better engine to work with because Cryengine is really shitty in terms of optimization especially on consoles

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I think the real problem was they set the release date 8 months ago, at the last E3, and after so many delays they were committed to keep it. Also it was a fantastic release window since there’s very little competition right now - I think it’s the primary reason for the success of the game.

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