Okay guys,post here you fav rpg games,any type litle bit whay.
Foreword: These aren’t all ‘free roam’ RPGs. Most have heavy narrative elements, but I can assure you that if it’s adventure and mystery you want, these will all deliver excellently. With the exception of Stalker (it’s more of a sandbox), I would consider these all Must Play games for a fan of RPGs.
Dark Souls if you want a difficult game where you have to ‘treasure hunt’ for the narrative.
Dragon Age: Origins if you want a huuuuuuuge narrative RPG, set in an original D&D style universe rife with interesting lore.
Star Wars: Knights of the Old Republic for the best star wars game ever made (and a huuuuge narrative RPG).
Baldur’s Gate 2 for, again, a huge narrative experience (all 3 are games from Bioware’s Golden Age).
Stalker: Call of Pripyat if you want to wander around aimlessly, trying to survive and shooting mutants, scrounging for ammo and trying to keep your gun working.
Dark Messiah Might and Magic if you want a ‘novel’ rpg, where you essentially play a book in game form (with some great and interesting combat mechanics). Linear game, but still feels adventurous.
The Witcher 1+2 I would actually recommend starting with 2. It’s mechanically, narratively, and visually superior to the first, and no great knowledge of the first is needed. It’s a semilinear, story driven RPG with fantastic and difficult combat and amazing visuals and art.
Planescape: Torment If you want an oldschool, isolinear RPG with amazing characterization and story. Combat is meh, but the game is similair to a roguelike such as Nethack in that The Devs Have Thought of Everything. You can win the game by simply talking your way to victory in every scenario if you don’t want to fight.
Personal opinion on RPGs: I adore games with good narrative, which is what I think an RPG should be. Free roaming and open world aspects can be fantastic if the Devs put in the effort to fill that world with unique content, though. Skyrim isn’t quite up to snuff in terms of narrative, but it does have a lot of content. I’d like to see more unique events, characters, and plot lines, but realistically a AAA title like skyrim only has so much time and money to dedicate to content generation. For that reason, I’ve got a special place in my heart for old roguelikes and RPGs that only have to deal with text or simple 2d sprites, because they can then dedicate a ton of work to stuffing that world full of unique characters, stories, locations, events, etc.
Currently, games focusing on narrative and characters to that degree, like Knights of the Old Republic, are, as a result, much more limited in terms of game world size, and are far more linear, but in my own opinion, that’s a worthwhile tradeoff. If any modern RPG managed to get the budget and time to make an RPG with as much content as old roguelikes and RPGs with the open world nature of the TES games, I would be ecstatic.