Now, when I fast travel - after reaching the destination - the gameplay starts while the loadiing indicator still spins for about 30 seconds, and the screen is black. The same thing happens for instance if I’m attacked on the road while fast travelling; The attack starts, and I’m getting beat up, while the screen is black and the loading indicator still spins.
For every patch yuo guys release, you seem to ruin somemthing new. Do you do ANY testing at all before releasing? I’m mean the question seriously, becuase it doesn’t look like your “QA” consists of anything more than compiling and running the code on the development machine, then building and releasing.