A little disappointment

What makes you think that they would in any way behave like people do today?

We are talking about people who lived 600 years ago.

Crime and punishment were not like they are to day by any means, often times even a murderer could get off with paying coin for penance.

What if you don’t even have your sword drawn? According to your system, you get to choose to fight before the guard even tells you the charges and the fine you must pay, how do you know at that time if you need to fight if you don’t know how much you need to pay?

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It’s just logical to me. I don’t see why they would act any different in that instance. They’re still human beings after all.

If you don’t draw your sword you don’t want to fight obviously. So you give in and have to get out of the situation with your conversation skills.
You will need to decide whether you want to fight or not beforehand, guessing what the penalty might be according to the severity of your offense.

Like i said, poor gameplay.

I don’t get what would be poor gameplay about that.
By the way, do you even know the penalty before you fight now?

Yes you do, right now you get all the information before you need to make the decision. And you propose to make a decision BEFORE you get all the information, which is poor gameplay, might be fun a few times but it is bound to get old real fast.

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I think the problem in general is that KCD goes to close to lifelike. You compare it to real life. But this are gamemechanics. They simplifying things. Like the “Uncanny Valley” you have a problem to accept things in the game, because they are not perfekt.

KCD is too good for a “normal” game
 :wink:

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Again, try it for yourself, right now most of you are making assumptions about a game that hasn’t come out yet and comparing it to a real world scenario, especially of current date. Let me remind you that this will not always be the case, each encounter will be different, I assure you.

You mean imprisonment in this instance?
Couldn’t you guess that you will go to jail for murdering someone?

I know. :smiley:
Also, I know that this is criticism at a high level. But KC:D is at a high level, so I think it’s ok to express that criticism.

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Get your point and would probably agree . But to do so would remove the really interesting gameplay options that you have when getting caught. Like talking your way out, fighting your way out,
 it would be off to jail no questions asked.

I don’t believe for one second you honestly think that the psychology of a medieval guard and a modern day policeman would be the same on the basis of being human.

600 years of cultural and technological advancement are huge factors.

Again the criminal justice system did not exist in the same ways then as they do now. Commonly it was less harsh in those times then people in modern times would be lead to believe by hollywood.

Common sense existed back then. When you go after a fleeing thief why would you stop in front of them and interrogate them?
It just makes sense to hold on to them. That’s independant of time. I think it was always like that.

Because its only stolen property.

If the thief stops and allows you to interrogate them why instigate any further hostile actions? that’s against common sense.

Because he was about to flee. He could draw his sword, pull out a knife and suddenly stab you, or try to run away again. That’s why the police would always first handcuff someone who runs away from them if they think that that person is a thief before they ask questions.

By the way, that was a silent takedown in the video, he wasn’t stabbed or anything. I’m just saying :slight_smile:

I know. I don’t get what you want to tell me.
I meant Henry in that instance could still pose a threat to the guard. Not the other way around.
As a guard you want to make sure that your suspect doesn’t pose a threat to you.

Except for the fact that they stopped should give you reason to believe otherwise, its illogical to believe a thief would immediately become a murdering madman because they were caught in the act.

Again, modern tactics and mentalities were far different then that of people in 1403 Bohemia.

Oh, because at first you claimed that Henry murdered the bodyguard in the video.

That’s not unrealistic at all. For example, a drunk person will often react illogical and unpredictable. Officers would never take that risk. In fact, officers that deal with thiefs have to deal with such situations all the time. Suspects will often resist, suddenly act aggressive, shout, slap the officer or even pull a knife out. Humans aren’t always rational.

I don’t think it has anything to do with modern tactics or mentalities. A fleeing suspect would always, no matter at what time, be arrested.
If you just casually walk around and they stop you, that’s a totally different situation.

Put yourself in the shoes of a guard. You hear someone screaming: “A robbery! A robbery! Help!” Then you see someone running out of a house, and when you run towards them, they run away. Now you think: This is the thief! You run after them, and when you come close to them, you wrestle them down to stop them, and you hold on to them until your fellow guards come for help. When they turn around you would still do the same, because you don’t know what they’re up to.