Not at all, what I am trying to say is “If you want them to change the combat system to an arcade button smashing system like Skyrim because you think it’s impossible to riposte or dogde you should try to understand and learn the combat system first, because it isn’t impossible to riposte or dodge”.
A realistic and sophistic combat system was part of the kickstarter promise IIRC, so please don’t change it just because some people can’t bother to learn it. On the other hand I agree that the system isn’t perfect and needs some adjustements and tweaks, just like I said in my original post.