Drunk quicksaves have been further explained.
every time that you quick save you have to drink that liquor. It’s an item in your pocket and if you want to save you need to have this item. If you overdo the quicksaving, you get drunk and you get sick.
Regular saves and auto saves are still included, though the quick save option is tied to alcohol – which has a whole sub-system of its own.
Every type of weapon has its own skill tree as do the links of alchemy – and yes, drinking is a skill all its own, a quirky but charming addition that has more of a gameplay impact than you’d think.
Your drinking stat helps you when you might have to use your speech skill to talk to people in a bar and will help you to resist intoxication and the associated negative debuffs from going at it a little hard.