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Money is too easy to get and the most expensive items are not expensive enough. If you clean a bandit camp and sell the loot, you get enough money to buy the best sword or a nice horse. The best stuff should be ridiculously expensive (i mean something like 20k), making us actually work to deserve it.
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Merchants harder to deal with. Discussing prices only works in our favour. It should be more unpredictable.
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After a few hours, the game turns too easy. It would be great to have more dangers outside cities, especially at night. More bandits, wild animals, etc…
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The ability to interact with more objects in the world.
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Why can’t we get robbed? It would be cool to have to lock the door of the places where we sleep, or even own our room or home. A bad lock (or no lock at all) should increase the probability of being robbed and lose some stuff.
Great thread, TC.