If you're sick of the save system, here's a guide to fix it

A third part mod is by no means an acceptable solution Period.

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You people know that you can brew savior schnapps from early in the game right? You even get the recipe for free right from the get go. Ever since hour 5 of the game I have like 15 of them loaded on my horse at any given moment. What is the big problem here?

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Iam using this mod since day one and its the BEST … it works like a charm I had only one crash from hundreds of saves…

WARHORSE - I was spending HOURS in the F… MINES…then i did the quest… finished hard fight…had a cutscene…then I was killed…and I found out that even after epic ending and cutscene GAME DID NOT SAVED automatically and I had to wonder mines AGAIN…what made me so miserable I was thinking of leaving whole game…and please tell me who is responsible for the mines system…because I live in czech republic and I will personally slap his face…sorry :smiley:

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Will this modification disable the ability to gain achievments? Sometimes Steam will mark the game and will disable achievments.

I died twice in a row when I was inside a tower and something pushed me to the hole in the ground (no person was present around). There was a ladder, but I fell down died. Lost 20 minutes gameplay twice in a row due to bug (i suppose). Well, the saving system made me angry and I quit the game. I decided to play it agaon ONLY once the devs will change their mind OR until this modificiation will be available together with achievments.

Many of my friends play this game and are extremly angry with the saving mechanic. They are far further in story then I am and experienced more situations when they were astonished that the game did not save any progress and also quit. We played DOTA instead (which I hate). Seriously, this is not a question of being casual or not. I have other stuff to do and the possibility to save is so scarce, that I would refund the game if I didnt support it in the kickstarter campaign… Althought I love the game and devs… :frowning:

At first I was not a big fan of the save system and then I was. After a couple of days, I like the system, BUT … I’ve run into 3 bugs that cost me hours of playtime.

The 1st was an infinite combat bug where I killed some bandits, but wasn’t going to survive a fight with the last one. I high-tailed it out of the fight, but the music never stopped, despite getting miles away from the fight. Unable to sleep or heal, I figured I’d go back and try and finish him off with the bow, only when I went back, I couldn’t find him, but the combat still wouldn’t end. I searched for a solid hour with no luck. The fight was unplanned and I was completely unprepared so its not like I could have downed a schnaps before.

The 2nd was a random crash to desktop. I had mostly finished up the monastery quests in Sasau and it crashed half way through my fight with Zmola.

The 3rd time, I did most of the quest, but stopped at the inn to catch a quick nap before going to see Zmola. I then managed to get my butt handed to me by Zmola, but when I reloaded the inn save it was corrupted. I was stuck in the bed, couldn’t move or use any controls. I quit and reloaded, same thing. I ended up doing the entire quest a third time.

While I appreciate the purpose and mindset behind the save system, the game in its current state is not up to the task. Its sad because I love the game and want to play every chance I can, but I find myself playing something else because I can more neatly fit it into the time I have available at the time.

That being said, I do not want to see a Skyrim-esque save system. It changes how the game plays too much. I like that I have to be careful and I like that inns are relevant, but the game does need some VERY MINOR tweaks to allow for stability issues and RL getting in the way. My proposal would be…

  1. Add a suspend on exit that is lost when the game starts up again. It is just there to help those that have to stop playing due to real life.
  2. Implement an auto-save for every 15 minutes that is only there to rescue you from a crash, bug, or power outage. It should always overwrite the last autosave and could even be deleted after it has been used to load.

Instead of doing something like that this will be a simple guide as to how to get fucktons of saviour schnapps essentially working as a quicksave

  1. Buy belladonna and nettles from herbalists for pretty much nothing
  2. Brew loads of saviour schnapps

Suddenly all your saving problems are solved

If you’re having problems with this try getting better at the game first

Not having save on exit in this game is just idiotic. It’s a freaking single player game, people pay for it so why shouldn’t they decide whether they just want to enjoy it and save it whenever they want or go for realism? We have real lives and sometimes shit happens and we have to leave the game. Yesterday I spent around 3 hours playing the Reeky mission, hunting, I went back to the Mill and I slept and the game decided to glitch and it didn’t save. Today I resumed playing (I have an Xbox so I can leave it on), the game froze and guess what, when I restarted it I didn’t even meet the innkeeper yet and I had lost my game. This is insane.

I bought the game only 3 days ago but I’m already at the point that I just don’t play it because I know I won’t be able to save and as a university student I don’t have much time to spend playing.

Add save on exit for God’s sake.

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  1. Get your character alcoholic.

So just because I’m not good at a game yet it means I’m a piece of shit and I deserve to lose hours and hours of gameplay because I have a life and the game is constantly glitching. You’re right dude.

I have yet to become alcoholic, so that’s not an issue at all and you can also get perks making potions weaker meaning it will take longer to get pissed on them.

“I have a life and the game is constantly glitching” No you’re just terrible at the game incapable of even brewing potions. Learn to play the game and stop with the terrible excuses

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So the fact my game glitches and has crashed several times it’s because I can’t play it and brew potions, makes sense. I’m not against not being able to save whenever I want, I’m against being unable to save when the game is at at state that when I first played it, it felt like an unfinished game in a very early BETA phase. And if we talk about realism, are those stupid snaps realistic at all? Make a poll and check how pretty much everybody’s against this save system at this early stage of the game.

Oh I apologize, I didn’t know adding quicksaves completely removes glitches and crashes… All bad players are against the current save system. Of course saviour schnapps aren’t realistic and I could handle being without the saviour schnapps as well unlike you and the others complaining about the saving system.

Since you’re bad at the game and have zero desire to improve I suggest you quit playing instead of imposing terrible ideas upon this game. People like you should never be listened to, games have already become waaaaay too easy and you’re not helping

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Save on exit would be great.
I have resorted to sleeping or using the bath house to save my games.

Sorry, most people are unable to be legendary original gangsters and keyboard warriors like you, hope you’re introduced in the gaming hall of fame. Most people have real lives and can only spend a few minutes per day playing this broken game. Was a nice chat though, have fun!

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I have a better solution:
-only use savior snaps when you have to stop playing suddenly or if you are in a tricky quest otherwise you are wasting them.
-level up alchemy so you can create savior snaps
-get plenty of sleep in game (almost every bed you see in game will give you a save use it and sleep even for just one hour)
-get the speech perk so that bathhouse services are free ( you get a save when you get the full service package)

@Expert I think the intention of savior snapps was to create a way to save and quit that makes sense to the level of realism in the game. You basically need to sleep to save the game so getting drunk and passing out or actually going to bed are the ways to save. I think the problem is many players are so used to handholding in other games that they call new systems that are different bad game design.

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A couple minutes are enough and if you’re an adult you have at least some control over your own schedule and when you go to bed meaning you should have no issue finding time to brew some saviour schnapps which is ridiculously easy. Not to mention that there’s already a save mod created meaning there is ZERO reason to put quicksaves into the game to please lazy players like you.

All people have real lives, you’re just not a good player. Did you cry about Dark Souls being too difficult too? I think you should also have a name change because you’re clearly not an expert at anything

You are completely right, I’m not an expert in gaming, I spend most of my precious time being an expert in what I do for a living and I feel the right to be able to enjoy a game in less hardcore and more arcade way to relax in the evening. But well, agree to disagree, no need to keep flaming this topic. I’ve never played Dark Souls, I don’t like fantasy games. Have fun with Kingdom Come!

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I play xbox. So if i’ve done a few things since my last save, but don’t want to walk back to a saveable bed, ill just switch to another game or turn the xbox off. The xbox effectively pauses the game until you return.

That being said, its extremely cheap to make savior schnappes, and you starr with the recipe.

Limiting saves prevents you from walking into a town or bandit camp and stealth killing/ then save/ repeat.

Once you get into the game youll appreciate the way this has been done. This is very much a “plan your move” kinda game.

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I can honestly say I’ve never had so much fun with a game.

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Well why the hell would u save the game so often… back in the Days u could not do that, i like the save system it makes it harder, and go to sleep and it will save…

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i totaly agree with u