I’ve put 200h in KCD, and killed ~1000 enemies over several playthroughs, almost only melee combat.
Here’s a few tips:
- Use a shield. Weapons have defense ratings, if your weapon’s defense rating is too low you’ll get damage while blocking. Also the shield is the only thing protecting you from arrows.
2.Whenever facing archers do either of the above:
2a. Keep an enemy or other physical barrier between you and all the archers
2b. Engage the archers in melee.
Remember that even with the best shield you can’t just wait for 4-5 archers to run out of arrows, you’ll be wounded in the limbs and die before that happens.
3.Combos are a waste of time. In theory they’re supposed to give you a real advantage over a stronger opponent. In practice most opponents outside of the prologue will block and riposte after most of your attacks and several of your ripostes. This practically limits chaining attacks to enemies who are out of stamina. In general combos only work when you run out of stamina, the AI magically recognizes this 100% of time (yeah, the AI pretty much cheats) at which point you get charged by all opponents and receive flawless combos.
4.Given the above stamina is your most valuable asset. so keep on the defensive. Your best chance to inflict damage is using ripostes, if these deliver no damage (since some of them are more harm than good), you can try following up with a fast stab to the face.
5.Avoid combat on uneven ground, it’s very hard (in game terms, mostly because of the buggy autoaim) to hit anything above or below you.
6.Enemies will try to surround you, always, which leads to you getting killed 100% of the time. Whenever enemies try to surround you they assume a formation similar to the letter C whose ends are facing you. Your job is to always move backwards towards one of C’s ends effectively changing this formation to a wedge, where only one enemy is engaging you.
7.Arms and armor: the best hint is use the best stuff you can afford and keep it good condition (cheaper repairs and greater effectiveness). Whenever you have a relatively weaek weapon you can still beat a single opponent in a duel. Whenever you have to face multiple opponents you have to use weapons which deal around 30 damage (after substracting armor) to your enemy. The best solutions is to use high-tier piercing swords, maces or axes. Axes are a bit more effective than they suggest because they deal BOTH slashing and blunt damage with each swing, they also seem to be much more damaging to armor.
8.Visibility: you can’t kill what you can’t see, which is trivial to say. For one avoid fighting at night, avoid traveling at night (more frequent ambushes), just get in a bed or wait where you are until morning. If you’re forced to fight (are you, really?) you’d best put away your shield, grab a torch and deal with your lowered defense (it’s best to have a longsword or a shortsword which is good in defense terms for this scenario). You could try using the nighthawk potion. There’s also a word to be said about visors in game. For whatever reason the game makers made them 100% opaque instead of translucent (which they should appear to be being so close to one’s face). Either use the best open helmet you can get (bell-shaped kettle hat in game terms) or get a mod which makes the visors translucent. I don’t like cheating but the enemies don’t seem to be influenced by reduceed visibility caused by visors, so why should I?
9.Skills: the skills that matter in combat are (in order of decreasing importance): defense (affects the defense value of your weapons and shields as well as perfect blocking chances), warfare (affects the speed of your attacks and the rate at which enemied defend from you ), strength (affects damage with most weapons, carry weight which is important for armor, affects stamina depletion), vitality (affects stamina pool and recharge speed, grants a perk on level 12 which heals you slowly outside of combat), agility (affects one-handed swords and bows and movement speed).
10.Potions and consummables: unless you’re planning on getting in a fight, these are useless, as you can’t use any in a fight. You could try to experiment with popping a healing potion, an stamina potion (buck’s blood) and a vitality potion (50% damage resistance) before combat, but if you ask me it’s better to just avoid being hit with heavy and pointy objects.
For all those who claim the game isn’t meant as a superhero simulator:
The third quest in the “Interlopers” activity tasks you with clearing out a camp of bandits. The camp contains 8 various specimen raging from “rag tag bandit” to “generic unwashed bandit” to “renegade soldier type kick ass bandit”. It’s obviously a quest meant for characters oriented in killing (whether melee, range or stealth). You’re supposed to kill them all (or at least the leader who’s always the strongest), and you can kill them all.
For all those who TL;DR: git gud, don’t get shot, don’t get surrounded and mind that neither the enemies nor their AI plays fair.