I want to see:
Player-owned property and the ability to customize these.
Player designed crest/banner
Player facial customization (I know they said they weren’t going to implement this, but it’s such a little thing really. And for crying out loud, if someone wants to play as a black person or an Asian, even though it doesn’t make sense what so ever, then let them? Who cares? As long as there is another satisfied player out there).
Skill/attribute based limitations rather than dead set limitations (if the development team feels that, for instance, a long sword is too heavy to use from horse-back - I totally disagree - then they should set a high strength requirement for doing so, instead of outright disabling the option to do so).
Multiplayer (another thing I want they said they weren’t going to do. I think there are going to be a few battles/stealth maps/other situations where it would be neat to pluck that from the game, turn it into a multiplayer mission and allow players to do Co-op. Maybe a siege mode, and an arena mode for versus, and a grand melee for more players wanting to fight. I know this is supposed to be a singleplayer game, and it’s not that I’m asking for this to be turned around into a major multiplayer success, I just think it would be nice to have the option).
Free-roam (Mafia did this, and these are the same devs I hear. I want to see a free-roam mode that can be activated at ANY POINT IN THE GAME, using a character you have from any save-game, where you can roam the world at the point in the game you’re at, and just deal with “random encounters”, hunt a little, kill some bandits or what not).
Player companions (A sergeant at arms, maybe a tracker or some other characters that are slightly more developed who will aid the main character as close friends or just subordinates… Depending on play style).
The ability to swim and dive.
Ability to set up a camp.
Cold-weather and rain effects on the player (hypothermia and illness, ect.)
The ability to carry more than just two weapons and a dagger (If I wanted to, I could probably effectively carry over 10 weapons that I could draw and sheathe… It would just make it significantly harder to move. Realistically speaking, I’d like to see the ability to carry at least 3 melee weapons (not counting a dagger), a ranged weapon, a quiver and a polearm.
Many armor designs with no favoritism (My favorite helmet is the sallet. My buddy likes the barbute. A friend of mine prefers the kettlehat. While we can probably agree that a full helmet offers better protection than an open faced helmet, I would be annoyed if the “best helmet in the game” was some sort of ugly pig-visored bascinet, because then it would give me less of an incentive to use my favourite helmet instead. I also want to see many different design options for various armor types, instead of like in skyrim where there’s, maybe two if you’re lucky, making everyone look the same).
Same as above, but with weapons (not saying different weapon categories shouldn’t offer different stats, but a longsword should be able to look the way you want it to look, and still not be any worse than those guys longswords that vary slightly in color… I hate it when games do that…)
A non-retarded friend/relationship system to NPC’s.
More than 5 voice-actors (I don’t even care if those voice actors don’t speak English in the game, but speak the local languages instead, as long as there are going to be subtitles. Of course this would be stupid if they were some of the main NPC’s, but who cares if some unimportant NPC farmer speaks french instead of English? Especially if he lives in France!)
Everyone is a character (Remember morrowind? Practically all NPC’s, despite being meaningless had their own name at least. It’s not that hard to come up with a few names instead of just naming them “Farmer”).
realistic equipment system. Need to carry stuff? Get a backpack, or saddlebags, or what ever.
I’d probably want a fast travel option that doesn’t require me to pay for it, at least to places I’ve visited before.
Quick-save, auto-save and perhaps even checkpoints, that are well placed in the game.
jousting - I love jousting.
Romance options - (It’s the medieval… Not a fairy tale. The character should be able to marry for the sake of gain. Love should not be mandatory or even guaranteed. That’s what mistresses are for, that is if you’re playing an immoral character. Cheating, whoring and all the things we loved from the witcher are things this game would also benefit from. I’d like it if there was an option to sire a bastard also.
Acrobatics (I always hate it when a game can put a 30 cm tall log in my way and effectively block my path. Who ever invented that maneuver deserves a special place in hell. The ability to vault over an obstacle is easy to make in 1st person view, and the ability to climb most things would greatly add to the game. Obviously I’m not asking for a remake of assassin’s creed, I’m just saying, if it’s humanly possible to climb it, why shouldn’t the character at least be able to attempt? There was that one PS3 post apocalypse game that had climbing but with an endurance counter, meaning if you spent too much time, the character would fall. Implementing something like this with armor and equipment weight factoring in would be awesome. )
Arma Style navigation (map and compas… Sure, if the player wants, turn on a minimap or something, but I’d like the option to keep it a little realistic)
Owning more than just property (most noblemen had hounds, several different breeds of horses, oxen and surfs.
Simple advancement system. (Dungeons and dragons has already been invented, and it has proved very complicated to implement into a computer game properly. Keeping it simple would be awesome).