After Playing through the Alpha for about 2 hours, I wrote my personal feedback, I apologize in advance for me not capitalizing many of my i’s.
Annoying Things
merchant exits conversation when i want to buy more than just 1 round of items
Dialogue system feels clunky, just talking to people in general like waiting for them to finish their animation and then they turn to me and then start the dialogue is really awkward/feels sluggish the menu’s are sometimes counter intuitive, you should be able to exit dialogue at any moment in time that would definitely help get rid of the sluggishness instead of me having to say to the bailiff i don’t have any more questions (i’m check the questions to see if anything has updated or if I have new options) and then him giving me a response and then me exiting i could just exit after.
Buggy Things
i play with subtitles on, the text should not appear near the npc that says it, should be at the bottom above the stamina bar
Hotkeys for various things such as map quests etc.
Sometimes after i made a solution in dialogue it gives me the dialogue of another solution ie the smith refers to me finding his lost hammer when i merely just bought 1 from the merchant
Quest Feedback
i tended to re-talk to several people when it came to questing because i wasn’t really sure where the quest was hinting, i got to a standstill at the poison quest because his wife would ignore my questioning, maybe have the bailiff after i have spoken to his wife or gotten to a certain point could give me a hint but only 1 hint per quest or something that way when you are really stuck you don’t have to wonder around and waste a ton of time.
Hopefully in the future, the quests will diverge into politics of the city a bit more, for example you can see a nice power struggle between mariana and the rich farmer but you don’t actually see the effect it has on the town, ie they would react negatively or maybe you can see his punishment etc.
Misc Feedback
Highlighting useable objects or making them standout more?
At least atm the pickup-able objects don’t standout so if let’s
say you could actually find the bailiff’s key right now the
only thing that would pop-up is the tooltip of the item
maybe a slight glow around it or something would help distinguish
the item is useable, unless all items would be useable in the
final version then forget what i said.
I do enjoy the menu part of the inventory screen its nicely laid out and everything seems nice the graphics of it are really good, The only real clunky part about this screen is the navigation of it like I can’t just click on an item that is on henry to unequip it.
Archery seems ok, I can’t really tell much from just aiming and
shooting, though because of there not being a crosshair it does
seem harder than most games and a little bit more realistic, however
my only solid complaint is that i can’t knock my arrow, like
lets say i don’t want to shoot the arrow as i’ve held it too long
there should be a way for me to release the arrow without shooting it