Here is a list with working console commands
If you know more commands please let me know I will update the list
here is a list with cry engine commands
you can set commands as default by creating a user.cfg file
type the commands (e.g using editor) into a file named “user.cfg” (not .txt)
save the file here: c:\progams\steam\steamapps\common\kingdomcomedeliverance
be sure to set “+exec user.cfg” in steam launch options
Available Commands:
cl_fov
field of view (default 60)
g_showhud 0/1
disable/enable HUD
g_language
sets text language e.g. “german” "english"
g_languageaudio
sets audio language e.g. german english
wh_ui_showcompass 0/1
compass disabled/enabled
wh_pl_showfirecursor 0/1
bow crosshair disabled/enabled (you can only turn off when bow is uneqipped)
wh_dlg_chatbubbles 2/1/0
Disable text above NPC heads
2: base
1: large
0: disable
Time scale: t_scale 1-10
scales time (speed)
r_antialiasingmode 0-11
0: NO AA
1: SMAA 1X
2: SMAA 1TX
3: SMAA 2TX
4: SMAA 2X (MGPU)
5: SMAA 4TX
6: FXAA 1X
7: TXAA 2XT1
8: TXAA 4XT1
9: MSAA 2X
10: MSAA 4X
11: MSAA 8X
r_brightness n
Sets the display brightness (default 0.5)
Default is 0.5.
r_fullscreen 1
toggles fullscreen
r_fullscreenwindow 1
toggles borderless window
r_motionblur 1/2/3
1: camera motion blur
2: camera and object motion blur
3: debug mode
r_rain 0/1/2
Enables rain rendering (audio not affected)
0: disabled
1: enabled
2: enabled with rain occlusion
r_rainamount n
sets rain amount
r_ssdoradius n
radius for SSDO (Screen Space Directional Occlusion) a new method for approximating real time global illumination (GI).
r_sunshafts 0/1
disable/enable sunshafts
r_vsync 0/1
disable/enable Vsync
r_sharpening n
image sharpening amount
sys_maxfps n
Limits the frame rate to specified number n (if n>0 and if vsync is disabled)
0 = on PC if vsync is off auto throttles fps while in menu or game is paused (default)
-1 = off
e_volumetricfog 0/1
Volumetric Fog disable/enable
e_viewdistratio n
View distance ratio for objects (default 500)
e_viewdistratiocustom n
View distance ratio for special marked objects (Players,AI,Vehicles)
e_viewdistratiodetail n
View distance ratio for detail objects
e_viewdistratiolights n
View distance ratio for light sources
e_viewdistratiovegetation n
View distance ratio for trees (default 500)
e_mergedmeshesinstancedist n
View distance ratio for other plants (default 20)
q_quality
shows quality settings
you can set the quality for each shader manually
0=low/1=med/2=high/3=very high
(not sure if it works)
q
quit to Desktop (without saving)