Refunding a pledge

Game can not be released because it is NOT finished. Just read some last Weekly torches. They are recording dubbing, changing sound effects, creating quests, 2D art is not done…

D. Vavra said in Dec 2016 that game is transfered into beta but it was not truth.
Beta - all features of the software are finished, just bug fixing.

That is what I hate on WH - They are not telling us the truth about developement stage.

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Well, at first I was making normal threads… But then there was community. And with community came the dank memes.

30 seconds in about. Boom, there you go.

Trolling much?

Does the sound or 2D art seem to be feature to you? Or better said, function?

Word “beta” has some standart meaning in software developement. It doesn’t matter if it is a 2D art or piece of code.

Beta means just bug fixing. So WH did not say truth again.

“Generally”, “feature complete” (i.e. has all mechanisms present).

This covers far more than the pre-release candidates which are usually offered. We had a ‘complete’ set of gameplay mechanics, sufficient with additional assets and testing to provide a competent game - at the same time as having sufficient time to incorporate feedback from a larger audience than the previous incremental ‘alpha’ had available.

There is no doubt that the beta is by comparison to the preceding alpha slice a much more complete demonstration of the design choices offered. It also fully complies with some of the descriptions given for the “beta” in your wiki page i.e. preview, preview release, prototype, technical preview / technology preview (TP)

As a tester on other projects the WH beta is entirely consistent with the initial “beta” that is offered to internal testers, even if it isn’t exactly a release candidate quality for the final product. That a few planned but not implemented features have been dropped and a few unplanned ones have been incorporated since that milestone, as well as some significant AI and other optimisations made in no way detracts from the viability of the public test version as a beta.

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Here you go, @Lieste answered you.

What WH said we were getting last year, was public beta. According to what you say around here, you were expecting CR (candidate release).

BTW I would not recommend you to quote Wiki in things that are not your specialization, because you can run into nasty misinformation.

Do you remember what WH promised in Kickstarter campain?

“When the game is in Beta stage, we will release the full game beta as Early Access on PC (or any other platform where it’s going to be possible) for all backers up from the Knight Tier.”

Then they probably realised they are not able to release real beta version. So they released something like pre-alpha but called it beta.

Nobody from WH said that they will release something different then was promised.

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Again, we are moving to your definition of Beta.
So I ask you again, what functions were missing? Sound? 2D art? Quests? Complete map? Or maybe resting and time skipping?

I’d say some 2D works and soundfiles could be considered simple data to be used by the actual software of the game.

If you do a retexture mod, you don’t change the software, just swap some image filed. 2D art.

I think it is entirely possible that they are producing replacing placeholder textures and sound files.

Precisely. That is exactly what happened and what is going on. However petic said several times (mostly in czech forums) that in beta this all should be already done and therefore considered as finished part of software.
So according to him, work on 2D art, recording ingame movies, music and whatnot is core feature of software, so it should be all done in beta, more than a year ago.

Seems that WH have not adopted his definition, then…nor many others…

very sad song on a very small violin

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The word ‘selling point’ usually implies that something will sell based on that, yet the majority of players doesn’t care about realism at all, so it’s hardly a selling point. Not to mention that realism is pretty much the opposite to what a game is.
When you really have a look at the game - nothing about it is realistic, just more realistic than other games, but in turn everything is just more complicated and incovenient - bet that is going to sell so well with todays audience.

In reality, the main selling point of the game will be the great graphics and world design. Just sad all of that is wasted on the poor gameplay and content.

By the way, of course the thing they released as a beta can hardly be considered beta by definition. It was missing most crafting features, most weapons, most content, saving / loading didn’t work properly, neither did sleeping, fast traveling. But it’s better that way. Because if the full game has a similar amount of content to the beta, it’s going to flop.

Yeah, it’s not like they could make over 14 million dollars on kickstarter with the first word in the description being “realistic”, and go on to top 30 million. Realism will never sell!

Hmm, nothing about it is realistic, while somehow being MORE realistic than other games? How on earth do you measure that if NOTHING about it is realistic? Hmmmmmmm.

At the end of the day, you have no ability to grasp that there is in fact a big market of people that want a game like this, and you clearly don’t like it yourself. It isn’t going to be turned into another generic piece of shit when it made MILLIONS on the back realism. You’re wasting your time crying that not every game on earth is being made to you personal tastes, that a lot of people want something different, so fuck off=/

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Bitch what?!
Well, maybe majority of players around the world doesn´t care about realism, but HUGE majority of backers of KCD definitely care about realism. And there is big market for realistic games (read “As realistic as possible while still fun”, I hope you can process that). Lot of people for instance doesn´t care for FPS games or racing games, yet that doesn´t mean that they wouldn´t sell to other people… Your logic is so faulty that it probably gave me cancer.

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Mate, don’t get your panties in a bunch. A game being more realistic than others just means it’s closer to what reality is, yet it’s still a far cry from reality. A 100% real game wouldn’t be fun in the first place.

Also Tsunamik, you are not the majority of players. You spend a lot of time on this forum and probably also learning about this game - you are an enthusiast with a lot of time. Most people don’t bother posting here, most of them don’t even have the time to. Many people probably just think they care about realism until the realize what it would mean for a game.
You should try to spend some more time in the real world instead of getting angry about video games online.

Though it’s quite funny how easily you ‘realism’ nerds are triggered by some dose actual reality.

You don’t understand that something being realistic doesn’t equate to being a 100% representation of reality? Are you that stupid? Realistic =/= Reality, I’m sure you grasp that based on your impressive ability to figure out that some games are more realistic than others. So please, don’t be so dishonest and pretend a single person here, or the devs have claimed to want or be making a 1:1 recreation of reality. You keep stepping between that total straw man, and feigned ignorance about what “realistic” even means. Think you can work on that, buddy?

You’re deluded to the point of ignoring tens of millions being thrown at a game, somehow convincing yourself that no one would like a game you couldn’t. It’s just so pathetic.

Also Cepheiden, you are not the majority of players. You spend a lot of time on this forum and probably also learning about this game - you are an enthusiast with a lot of time. Most people don’t bother posting here, most of them don’t even have the time to.
You should try to spend some more time in the real world instead of getting angry about video games online.

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