hello together,
(for me) surprisingly lots of people are worried about the “small” mapsize. (compared to some other big rpgs/mmos)
Does size matters?
What i’ve experienced so far in live&games, not realy. I prefer quality than quantity. I think, that a huge map looks first nice to explore, but after a while it keeps the same and the same and you already forgotten the first few places, you explored. Is it not better to have a smaller world, where you get bounded? You build a relationship to the landscape and the people. You don*t kill just villager 1 and then go to townB to do something ells and nothing realy happend. A death of your favourit innkeeper would feel much stronger. And i want to feel something, live the story, and not just rushing through to get your virtual map complete…
Size comparison from a previous ws-blog: http://kingdomcomerpg.com/wp-content/uploads/2013/12/blog_011_7.jpg
What do you think about that topic? Does size matters? (map^^)